 |
|
temacc
|
|
I've played every level and killed the computer each time but when I tried the top level I get smoked 15 minutes into the game cause the computer is 10 times the size of me, what am I doing wrong? I played for 10 minutes and had 3 cities built and traded territory maps with the french and he had 15 cities built. How do they do this so fast. It also seems I can't build settlers as fast as I use to. I build warrior in 5 turns, warrior in 5 turns then a settler which comes out in about 10 turns. By this time all the computer players have atleast 3 cities built and are pumping out workers, settlers and warriors by the truck load. HOW CAN THEY BUILD SO FAST?
|
|
|  |
 |
|
pchang
|
 |
Cupertino?
Aug 1999 time: 05:18
|
|
You do not survive because you are not a warmonger. If you are a warmonger, you will start your first war vs. the AI with fewer units and fewer cities. However, human tactics can be far superior to the AI's. Thus, you can still win. Winning this first war is critical because that is how you catch up to the AI.
Warmongers build temples, some barracks, and tons of troops. Sometimes they build libraries and once the first war is won, they then build marketplaces. Warmongers do not worry about science. They research things once they are cheap because the AIs all have it. They kill the AI and extort techs from them. They buy techs from the AI when they cannot extort techs.
Warmongers concentrate on building up elite level troops in the hopes of generating great leaders. Warmongers pillage extensively. Warmongers choose militaristic civs (Aztecs are pretty much the ideal warmonger civ, though the Iriquois unique unit makes them a good choice too even if they aren't militaristic).
The makers of Civ3 succeeded in making a tougher AI. However, in doing so, they pretty much killed the builder style of play. Now, every game is one of conquest (at least at the higher levels).
|
|
|  |
 |
|
DrFell
|
|
In a few words, the AI is just as brainless as it always was (well, maybe a bit better), but it has truly huge production advantages on deity, far greater than any in civ2. I'd love to see some of the people who say the AI on deity is just good try to ever replicate it's achievements in the early game (with the humans hugely inferior start). Anyway, I find the key is to use the AIs strength against it - conquer a couple empires, take the cities and workers, force harsh peace treaties on them.
|
|
|  |
All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|