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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > Stalingrad...How long must we all wait :)
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SetuSinger is offline SetuSinger
Chieftain
Germany
Oct 2000
time: 05:18
  Old Post 13-03-2002 22:28
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#1 Report this post to a moderator
Stalingrad...How long must we all wait :) Enter the AD-FREE zone

Damned, damned, damned! I'm about to get crazy in here!!!! Can't wait much longer for FMKs Stalingrad!!!!

TO FMK: FINISH IT! Thats a Befehl, Herr Feldmarschall!

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:18
Cool  Old Post 14-03-2002 04:19 Visit Field Marshal Klesh's homepage!
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#2 Report this post to a moderator
The Kyokujitsu of the Soviet Union! Support Apolyton, pre-order Civilization IV

quote:
Stalingrad...How long must we all wait...


Seems like forever doesn't it?

-FMK.

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:18
  Old Post 14-03-2002 04:43 Visit DarthVeda's homepage!
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#3 Report this post to a moderator
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I wonder which of us will get done first?

FMK, maybe we should just keep working forever and never release them just to toy with the minds of the many?

ravagon is offline ravagon
King
Australia
Sep 1999
time: 13:18
Wink  Old Post 14-03-2002 05:26
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quote:
Originally posted by DarthVeda
FMK, maybe we should just keep working forever and never release them just to toy with the minds of the many?


That is the path to the dark side Darth.

hardjoy is offline hardjoy
Warlord
Odense, Denmark
May 2001
time: 06:18
  Old Post 14-03-2002 05:37
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#5 Report this post to a moderator
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quote:
Originally posted by ravagon
That is the path to the dark side Darth.


Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:18
  Old Post 15-03-2002 01:11 Visit Shaka Naldur's homepage!
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#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

doesn´t a thread like this pump once in a while either in apolyton or civfanatics???

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:18
  Old Post 15-03-2002 23:12
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#7 Report this post to a moderator
Put an end to popups!

yes, and we always get the same response from FMK: "soon"

it was soon back before christmas!

Shaka Naldur is offline Shaka Naldur
Emperor
Castellón, Spain
May 2000
time: 06:18
  Old Post 16-03-2002 02:06 Visit Shaka Naldur's homepage!
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#8 Report this post to a moderator
Remove this text

quote:
Originally posted by H Tower
yes, and we always get the same response from FMK: "soon"

it was soon back before christmas!


well, if we get an answer from him this time...

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:18
  Old Post 25-03-2002 04:30 Visit techumseh's homepage!
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#9 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Twin King. I've recently registered over at CivFanatics forums and I came across a post from you on March 12 announcing your departure from that forum. It referred to "recent events" as the reason, but did not say what they were. What were they?

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:18
Arrow  Old Post 26-03-2002 01:31 Visit Field Marshal Klesh's homepage!
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#10 Report this post to a moderator
Vive l'Apolyton! Lose 30 kilos (of popups)

Ahhh yes, well its not really my story to tell, but I will fill you in as best I can. They used, IMHO, very poor judgement regarding the moderator situation over there. Things were said here and there privately, and I was then told about these things from the victim in question, who happens to be a good friend of mine. I think it was lame ass to have done what was done (look at who the only mod is there now) and I decided to leave in protest of that lame arse behaviour. Doesnt matter to me though. Aside of a few very very talented people over there, I found the place to be chaulk full of 12 year olds. I like it here much better anyway. I might prowl the forum there to see if anything cool is up, but I refuse to add to the discussions.

I didn't care to make it into a big ordeal, so I left just that simple note knowing the person I intended to read it, would be doing so. I have since been told that he did read it, and was 'affetcted' to some degree by it. Good enough for me.

Nothing like a little internet Soap Opera to brighten you day, eh?

-FMK.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:18
  Old Post 26-03-2002 06:42 Visit techumseh's homepage!
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#11 Report this post to a moderator
Re: Vive l'Apolyton! Inflate your Upload Space

quote:
Originally posted by Field Marshal Klesh

Nothing like a little internet Soap Opera to brighten you day, eh?

-FMK.


Indeed. Now, what's going on with Stalingrad?

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:18
  Old Post 01-08-2002 11:32
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End of Stalingrad battle Remove this text

A victor must be found, both sides are spent so whats the update re this scenario?

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:18
  Old Post 01-08-2002 12:40 Visit DarthVeda's homepage!
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#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I'd be busy working on Kyokujitsu except I'm working on my SDC entry and a WarCraft III quest level.

SunTzu is offline SunTzu
Prince
West Memphis , Arkansas , USA
Feb 2000
time: 05:18
  Old Post 01-08-2002 13:14 Visit SunTzu's homepage!
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#14 Report this post to a moderator
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Ok well i was playtesting the scenario, and if i remember correctly after playtesting it to its extent some 5 times back to back to back to back to back.....there was some kind of snag in the scenario, like the AI wasn't working right. Can't really remember, it was something like what Nemo got hung up on when he was making "Blitz".....

winterfritz is offline winterfritz
Prince
I'm sailing this thing to Mexico
Jan 2002
time: 05:18
  Old Post 01-08-2002 13:39
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#15 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by SunTzu
...there was some kind of snag in the scenario, like the AI wasn't working right. Can't really remember, it was something like what Nemo got hung up on when he was making "Blitz".....


You do realise that Nemo never solved that problem...

Oh well, you all don't need to worry about silly old Stalingrad anyway; my scenario will be finished soon

SunTzu is offline SunTzu
Prince
West Memphis , Arkansas , USA
Feb 2000
time: 05:18
  Old Post 01-08-2002 18:37 Visit SunTzu's homepage!
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#16 Report this post to a moderator
Suffering from ads?

Yah i know, i playtested Nemo's Blitz also :-P

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:18
Arrow  Old Post 02-08-2002 01:01 Visit Field Marshal Klesh's homepage!
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#17 Report this post to a moderator
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Well here is the scoop.

I have been muddling over redoing the map entirely. We must remember that I have never made a scenario successfully before, and this is my first attempt at a well done one. So as I have gone about making it, I have been able to handle many of the bumps along the way either with some impromptu designing, or changing an entire scheme or the like. But I think I may have made the map a bit too small for what I need to have.

Henrik is my major consultant when it comes to this thing. We rarely talk now that I am working fulltime. Damn Sweede keeps whining about sleep, I keep telling him its only 6pm! He thinks I should redo the map as well, what about those of you that have played it?

What I think Sun is talking about is the AI's lack of defending cities. You see, it loves to get out there in the open, stack its units on the one 'grassland' defense tile in the city while their are 'mountain' defense value buildings all about. What I usually see is that people can easily fight their way, as a group of units, through the thick of the city, and whence they get to a 'city' area that needs capturing (such as the Gorokov Bridgehead) they find it is being defended by 2 units.

I have found that it is quite hard to organize a staunch AI defense, especially in histocially accurate stages. Or maybe its just hard for me.

I dont work on it at all these days as I shlep my youthfull hours away at my horrible job that I hate. When I return to my flat, I feel like passing out, not designing. I still play games alot, even Civ.

So what I might do is to fool a bit with a new map size. I just picked one out of thin air, and changed it to suit my needs. I dont think it would be hard to trasnplant alot of the work I've done onto a new map. Though the map is one of the strongpoints of the current game, or at least a favourite of mine as I have played with it for countless hours.

I need some inspiration, something to get me to really get into it again. I was going for like 8 hours a day before with it. Ahhh college.


-FMK.

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:18
  Old Post 02-08-2002 03:39
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#18 Report this post to a moderator
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FMK, if you're having a problem keeping units garrisoned inside cities, could you not use zero movement units to stay inside and defend the cities?

Field Marshal Klesh is offline Field Marshal Klesh
King
Klesh Marshal Field
Jan 2000
time: 00:18
  Old Post 02-08-2002 05:05 Visit Field Marshal Klesh's homepage!
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#19 Report this post to a moderator
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Well sure, but thats not very dynamic is it?

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:18
  Old Post 02-08-2002 05:08
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#20 Report this post to a moderator
AI scenario's easier as AI attacker Support Apolyton, buy Civilization: The Boardgame

Would it be fair to say that scenario's where the AI is to attack is a bit easier to develop than those on the defensive.

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:18
  Old Post 02-08-2002 06:18 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#21 Report this post to a moderator
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Seeing as the AI managed to kick my arse, I'm not complaining about it

Have you considered making all the city squares 'stackable' via using invisible fortresses? While this would prevent them being used as strongpoints, it would even up the fighting in the city... [where my major problem was soviet units slaughtering stacks of Germans]

greeny is offline greeny
Prince
The Kremlin
Jan 2001
time: 05:18
Lightbulb  Old Post 30-08-2002 00:09
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#22 Report this post to a moderator
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FMK- since alls quiet on the Stalingrad front ATM, is there any chance of a public beta of some sort?
I'm sure I speak for a lot of ppl in that I'd realy like to play it, and we've been waiting a loooooooog time.

And I want to see my anti-tank dogs in action GODDAMMIT!

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:18
  Old Post 21-11-2002 11:26
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#23 Report this post to a moderator
Remove this text

BUMP

SunTzu is offline SunTzu
Prince
West Memphis , Arkansas , USA
Feb 2000
time: 05:18
  Old Post 21-11-2002 12:06 Visit SunTzu's homepage!
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#24 Report this post to a moderator
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i do believe FMK is busy with Lebensraum, he got a new gigamap from Henrik so he's having to place the cities ect....and he's hung on Stalingrad....

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:18
  Old Post 21-11-2002 13:49 Visit curtsibling's homepage!
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#25 Report this post to a moderator
Avatar Enlargement: We've got the solution

Pity about Stalingrad...

The AI is marvelously stupid when it come to defensive wars.

In my scenario experience,
You have to devise some novel ways to restrict the AI's obsession of going for a day trip when it should be defending London!

A '0 movement' but tough defender is the sure bet for the AI's defence...it will build them.

Also for WW2 fans, Dictator III, the long-delayed MGE Dictator and my Alternate Russian WW2 Scenario (Soviet Steel) are under construction again!

I am disillusioned with CIV3, and have went back to the CIV2 I love!

greeny is offline greeny
Prince
The Kremlin
Jan 2001
time: 05:18
  Old Post 21-11-2002 23:43
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#26 Report this post to a moderator
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any chance at all of a public beta FMK?
pwitty please?

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