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jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
Thumbs up  Old Post 14-03-2002 02:08
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Civ 3 Scenario Editor in the works!!! Full PM-box? Change here!

And I bet you thought it would be an official one too, hehe!!!

Well about 6 months ago I wrote a save game editor ( follow link below )
http://apolyton.net/forums/showthre...30&pagenumber=1
I ( with the help of Gramphos ) started to pull appart the sav file format, and in turn we both came up with our own editors for changing parts the of the sav file, ie start locations, current year, etc, Gramphos soon caught up with me and started to implement adding and removing citys & units, and I started work on a visual editor ( one with a map of the world ), and then at this point I stopped work on my editor, ( just one of those things really ).

Well now 6 months on, I decided to come back to apolyton and see what the scene was, and what a supprise, not a single scenario editor in sight!!! But that's all about to change as I 've been working on my editor for the past week, and come this weekend you'll all have the very first beginnings of a scenarios editor (Unless firaxis come along and do one instead), things will be very basic to start with so please be patient.

This is not a joke (Gramphos can back me up on this, if he ever stops working on his school work!!!).

Cheers.
James.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:18
  Old Post 14-03-2002 05:11
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Unfortunately, we'll have to wait for the XP for events.

I can't make my Star Wars scenario until I have events. Hopefully they'll be AT LEAST as powerful as those in Civ2.

Or else.

jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
  Old Post 14-03-2002 05:14
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XP???

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:18
  Old Post 14-03-2002 05:29 Visit Mizaq's homepage!
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Help yourself to an AD-FREE life

xp=expansion pack

Giovanni August is offline Giovanni August
Warlord
Torino (Turin) Piemonte ITALY / Augusta Taurinorum - Sub Alpes Italia
Dec 2001
time: 06:18
  Old Post 14-03-2002 07:50 Visit Giovanni August's homepage!
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Yeah!
Great jimmyh

Saluti

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
Thumbs up  Old Post 14-03-2002 19:33
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I hope to be able to clean up around my computer this weekend and should most likely find the info about units then. I'll send it to you if I find it.

Good to see that you are back to work with the editor.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:18
  Old Post 14-03-2002 21:30 Visit Immortal Wombat's homepage!
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Suffering from ads?

Infogrammes issued a C&D order on a translation project because they planned to release it.... Do Firaxis plan to release a scenario editor? If so...

jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
  Old Post 14-03-2002 21:32
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Hope fully I should have adding & removing Units and Entire Civilizations in the first build, although removing an entire civ from a save game will needs lots of testing, I'm going to post a thread on what people want in the editor, just so that I have a list of things to work from.

I had a look at the UNIT section last night, and I found tile XY, health, unit type, who the unit belongs to, etc, and what the unit is currently doing, ie irrigation, mine, etc. Also there are two things that change the nationalilty of the unit, int your editor you have owner and nationality, what's with that???

Any way must fly, work to be done.

Cheers.
James.

jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
  Old Post 14-03-2002 21:34
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quote:
Originally posted by Immortal Wombat
Infogrammes issued a C&D order on a translation project because they planned to release it.... Do Firaxis plan to release a scenario editor? If so...


If they do then I shall stop, it's just the fact is that we don't have one at all, it doesn't matter where it comes from.

Cheers.
James.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:18
  Old Post 14-03-2002 22:53
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quote:
Originally posted by Immortal Wombat
Infogrammes issued a C&D order on a translation project because they planned to release it.... Do Firaxis plan to release a scenario editor? If so...


There was some extenuating circumstances in that translation situation, it's not as black & white as it first appears.

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 15-03-2002 00:32
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I want to see the thread... go on jimm

jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
  Old Post 15-03-2002 01:12
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Ok,

If any one would like a (one) feature to be seen in the editor then post it here, I will then post a poll so that I can get some sort of order from it. You must only post once, wheather it be adding/removing units or citys, or that special feature so you can make that WWII scenario ( I hope some one does. )

I'll put up a poll of the list in about 24 hours.

Cheers.
James.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:18
  Old Post 15-03-2002 02:24 Visit Immortal Wombat's homepage!
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quote:
Originally posted by jimmyh
If they do then I shall stop, it's just the fact is that we don't have one at all, it doesn't matter where it comes from.

Yeah, true. And its great that you're doing it

quote:

There was some extenuating circumstances in that translation situation, it's not as black & white as it first appears.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:18
  Old Post 16-03-2002 03:22
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I know you can't put this in there, but, hey, why not?

I want an events editor.

jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
  Old Post 16-03-2002 03:56
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Sorry, not gonna happen mate.

James.

celicakydd is offline celicakydd
Settler
Harrisburg, PA
Nov 2001
time: 00:18
  Old Post 17-03-2002 18:14 Visit celicakydd's homepage!
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quote:
Originally posted by jimmyh

Also there are two things that change the nationalilty of the unit, int your editor you have owner and nationality, what's with that???


I believe this would be how the game determines if you have a captured unit...such as when you have "Russian" workes but yet your the "Egyptians". I am guessing Nationality would be who originally created the unit and owner would be the player who currently controls the unit.

tpasmall is offline tpasmall
Settler

Feb 2002
time: 00:18
  Old Post 21-03-2002 03:35 Visit tpasmall's homepage!
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Are you still working on this or is it a dead project???

Last edited by tpasmall on 22-03-2002 at 03:08

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 21-03-2002 03:46
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He's working on it... at least he were yesterday

jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
  Old Post 21-03-2002 03:58
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I'm still working on it, I spent quite a while putting in being able to set borders for each civ, but when you load the sav back up into the game, the borders get recalculated and change back to what they were.

Any way I'll keep you all posted.

Cheers.
James.

Mathphysto is offline Mathphysto
Chieftain
East Brunswick, NJ, USA
May 2001
time: 05:18
Talking  Old Post 24-03-2002 08:53
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YES!! I've had a deep-seated yearning for a scenario editor ever since Civ3 first came out - I was wondering when/if anyone was ever going to make one. As for what I'd like the editor to do, well I could go on and on about that, but for starters something similar to the editor for Civ2 would do nicely (minus the events editor, obviously ). If I had to prioritize, I would have:
1) Unit add/remove w/ usual toggles (veteren status, health, etc)
2) City editor (improvements, population, food/shield status)
3) Diplomacy (reputation, attitude, treaties, etc)

It sounds like you have (1), but I haven't heard anything regarding (2) or (3). In any case, thanks for doing this - good luck!
-mathphysto

Il Duce is offline Il Duce
Chieftain
Keep on spinning those lies away
Nov 2001
time: 22:18
  Old Post 30-03-2002 10:25
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I'll wait for the official one before making any.

Ed O'War is offline Ed O'War
Warlord
Los Angeles, CA
Mar 2002
time: 21:18
  Old Post 31-03-2002 01:29
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Would it be possible to add:

1) Tribe specific builidngs?
2) Government specific units (i.e. Stormtrooper for Facist govs or Fanatics for Fundamentalist govs)?
3) Civ-specific advances that can't be researched by other civs (sorry if this one has been covered elsewhere before)?

These three items would be particularly useful, if they are feasible to add to your editor.

jimmyh is offline jimmyh
Warlord
Sunny Old England
Sep 2001
time: 05:18
  Old Post 31-03-2002 02:34
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Sorry I've been away for a short while, medical reasons and in and out of hospital, but I'm back now and work will continue on the editor, just waiting for some help in loading in the FLC animation files.

As for the previous post, all I'll say is that if you can't do it in the Civ3 editor then it's not possible at all. One feature I want is for units to require certain buildings to be build, ie Tanks require a Tank Factory.

Any one know if Gramphos has gone away for his week holiday yet???

Cheers.
James.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 08-04-2002 01:51
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quote:
Originally posted by jimmyh
Any one know if Gramphos has gone away for his week holiday yet???

I'm gone...

...and back

verfanglich is offline verfanglich
Settler
Bath England
Mar 2002
time: 05:18
  Old Post 28-04-2002 19:19
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Are you still open to suggestions jimmyh? If so I (and some others I think) would dearly love to see, if not necessarily edit, what AI civs think of each other. That would be game enhancing in my opinion. If you knew Liz hated Joan's guts, but Xerxes was dying to get into Joan's knickers, there might be an opportunity for some back of the Palace manoeuvres.
It was easy to find the bytes in Civ1. Each civ had eight bytes near the top of the save game file defining its relations with each other civ. Put a high aggression value in the right place and you could hear the nukes going off screen. Civ3 will no doubt be more complex but I wondered if you had found the spot.

Gelvan is offline Gelvan
Warlord
Switzerland
Nov 2001
time: 06:18
  Old Post 28-04-2002 22:05
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I wonder if it wouldn't be easier to give civ2 all the culture options from civ3 - than to give civ3 an editor which is half as good as the one implemented in civ2.

good luck anyway!

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