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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Is Civ3 Playable again?
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thazer is offline thazer
Settler

Nov 2001
time: 05:18
  Old Post 14-03-2002 16:49
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#1 Report this post to a moderator
Is Civ3 Playable again? Support Apolyton, buy GURPS/ Alpha Centauri

I stopped playing civ3 in november because the game was unplayable with having to wait for 15mins after each round.
I'm not going to bother reading all the patch fixes so I'll just
state this general question: Is civ3 playable again?

Have the AI stopped moving it's units around for no cause?
Is it possible to play a game after the 20th century without
10min+ delay time on large maps with 7+ civs?
Also is it possible now by using the editor to place the starting positions of each civ?

That'll be all.

Todd Hawks is offline Todd Hawks
Prince

Jan 2001
time: 06:18
  Old Post 14-03-2002 18:10
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Remove this text

Depends on what you want.

The game speed itself (the "calculated phase") didn't change.
So the delays for large maps are still there.

You now have the option to turn of display of enemy moves and moves of your automated workers. So if your gripe was the many units walking around then you should try to play it with the patch.

And no, you still cannot place starting postitons with the editor. but there are tools available for this (check the files forum).

thazer is offline thazer
Settler

Nov 2001
time: 05:18
  Old Post 17-03-2002 07:13
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#3 Report this post to a moderator
Got spare money?

So you still have to wait 15mins after each turn then...?

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 18-03-2002 23:13
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#4 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

yes... but in standard and large maps.. only.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 19-03-2002 11:04
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#5 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Computational power requirements are unlikely to change.

The better system you have the less lag you will have.

Sorry, but it seems they designed for the next 3 years, not the last 3 years.

Good luck

duckey is offline duckey
Settler

Apr 2002
time: 05:18
  Old Post 17-04-2002 06:41
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Support Apolyton

If you want to, just play the game using a high percent of water squares which means that the computer can't build its hundreds of cities and therefore eliminates thousands of men.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:18
  Old Post 20-04-2002 13:18
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#7 Report this post to a moderator
Support Apolyton or Terrorists Win

like the others have said, it really depends on your pc, how fast turns take

you say you stopped playing in nov? that was around the time of the 1st patch, iirc, but one of those early patches allowed for more preferences that woudl spped up the game. i don't rememvber what they were, i have all of those things turned off, but try the latest patch w/ animations and show enemy moves off etc. that might help a bit. (whoops, just realized that todd hawks siad what i just did)


also, if you were playing on huge (or large) maps, they have decreased the default size, so that might help it run faster on your machine.

civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:18
  Old Post 20-04-2002 22:58
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#8 Report this post to a moderator
Suffering from ads?

quote:
You now have the option to turn of display of enemy moves and moves of your automated workers. So if your gripe was the many units walking around then you should try to play it with the patch.


You could do that before too

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