 |
|  |
 |
|
DanQ
|
|
Emperor of Apolyton, Ruler of the Here and Now
|
 |
Ontario, Canada
Aug 1998 time: 00:18
|
|
The 201st edition of "The Column", dated December 29th, 2001, <A HREF=/forums/"/misc/column/201_squeaky-wheel.shtml">has arrived</A> albeit somewhat late. Entitled "CThe Squeaky Wheel Gets The Grease", author Cassembler leaves you with one question looming in your mind: it's a matter of fiction... or is it? To comment on this article, simply respond to this thread.
For the month of March, Thursday`s will show off one of the four submissions received since mid-December last year. You can find a preview of them, plus a summary of all past columns going back to August, 1998, by <A HREF=/forums/"/misc/column">clicking here</A>. We are in desperate need for more submissions. It is hoped that "The Column" will begin publishing regularly every Saturday starting in April if enough interest and contributions are generated.
If you would like to submit one, please vist the "<A HREF=/forums/"/misc/column/submit.shtml">Article Submission</A>". If your article is not featured in a preview on "The Column"`s index page, please re-submit it as it was not received for one reason or another.
-----------------
Dan; Apolyton CS
|
|
|  |
 |
|
JustinianMagnus
|
|
unneeded
Aug 2000 time: 05:18
|
|
I don't know why exactly. But Civ III got really boring really fast. I wasn't doing something right, I was playing on Prince mode(I played Deity in Civ II) as several powers and I just couldn't advance. Half way through the game the enemy civs had entered the Industrial age and I was barely in the Middle Ages.
No one would trade with me or share resources.
It got to the point where it was either isolation or destruction. And the game just sucked. Worse, there was no cheat mode so I couldn't even SEE what I'd paid for in graphics to amuse myself while I got the hang of the game.
Civ III just turned out to be really boring and I went back to my Civ II.
Some specific complaints-
-The leaders talk like 10 year olds. I'm a Military and Political History buff, and the atmosphere in Civ III was pure computer game. There was no sense that I was fighting for history, just for a score.
-no ability to pick music
-no liberal trade. Every civ starts out a statist authoritarianism, controlling all trade and resource production.
-no mods
-slow game play. Settlers costing 2 people slows down the game considerably (at least it did with me)
-no scenarios
-no multiplayer
-drab colors. For me, the units in Civ II were colorful, and people that made units (Myself and people like Alex the Magnificent) made them even more colorful, even cartoony...but accurate. Most civ III units appear like drab blobs with no attention paid to detail and no zoom, so it's irrelevant anyway.
In the end it just wasn't a history game anymore. It was more like a board game with moving pieces except I wasn't playing with anyone.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|