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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:18
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I agree that barbarians should be able to get stronger, and have more advanced units. Say, when all civs discover Bronze Working, the barbarians should then be able to get spearmen. Iron Working, the barbs should get swordsmen (if their camp is on a square with iron), Feudalism would give the barbs pikemen (again, only if the camp is on an iron square) and so on...
Then once they start getting riflemen, they should be called Terrorists (terrorists these days are what terrorize us instead of some gruffy barbarian warparties). Terrorists should be able to appear anywhere, even inside a civ's territory. Their frequency should then depend on the government, with despotism and communism having the highest probability of terrorist insurgence, monarchy in the middle and republic and democracy with the lowest probability (what cause have they got to fight for if they can experience the fullest political freedom anyway? Yet there are still those who would kill people for believing what they don't).
Terrorists should also be able to capture cities (how else would the Taliban get control of Afghanistan? How else would Yassar Arafat have lost control over his people? Certainly, it's terrorists hijacking his people for THEIR gain rather than for the best interests of all humanity). If there are nukes in a city that terrorists capture, whether or not everyone has fission or satellites, the terrorists should then be able to nuke someone (imagine what would happen if the terrorist types in Pakistan overrun the government and took Islamabad. India would surely be no more).
If a single terrorist regime were to capture a certain number of cities, they should then become a civilization of their own with their own ruler made up from a random selection of facial features and names. The cultural group of this 'civilization' should then be defined by the original cultural group of the cities they capture (say if a regime known as the 'Garbagemen' were to capture enough cities to become a civilization with the majority of their cities being captured from a weakened Zulu empire, the 'Garbagemen' civilization would then have the middle-east cultural group derived from the Zulu cities they captured. Then their ruler might be made up with a big nose, moustache, buck teeth and have the name 'Rupert' or something like that (OK, that example is just plain stupid, but its just an example). Or if the 'Redneck' militia were to steal enough cities off the Americans or Iroquois, they adapt the American cultural group when there is a 'Redneckian' civilization. If however they took mostly English cities, they would go European. Chinese cities would make them Asian, etc.
I'll concede that terrorists would make a challenging aspect for AI programmers, as terrorists have a specific agenda, whereas barbarians only have one thing on their minds: looting and plundering. When a terrorist group emerges, they need to have a reason to go against civilizations (eg. religious fanaticism, pro-communism, anti-communism, etc.)
If this is completely feasible, then I'd really love to see it happen. But if not, I'll be content to just live without such huge change.
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Elucidus
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Yeah I think barbs should advance 25 or 50% slower than the slowest civ. They could represent rebels in the newer ages. That would make them much better.
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Elucidus
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It's either that or when there is nothing left in the city to destroy they raze the city.
Half the game doesn't make sense compared to the "real-world" so let's not go there. I would prefer they get my money as opposed to outright destroying the town.
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