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chiefpaco
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Canada
Feb 2002 time: 00:18
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I lost the 2nd game I played on Emporer level by the Space race. They built it & were on the opposite side of the map to me & before I could disrupt them, they finished it, real quick.
Since then, I don't let the AI get that far. Planting spies & taking the capital does it. I usually see the "powerful enough" civs build the SS ASAP in the games I've played.
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Ethelred
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I have lost once by Space Race. It was my most recent game and my first attempt at Emperor level. I was stuck on a medium island and I was behind by two or perhaps it was three techs. Didn't have several resources on my island either so I was waiting to get the last techs to trade for what I needed. My allies did not have those techs yet so trading for them was out of the question.
The Indians managed to launch even though I managed to engineer a war by the next two largest civs against them. New Delhi was just too far from the coast to get to. I managed to sabatoge the Party Lounge once and then three or four turns later they won by launch.
Its true though that the AI is often remiss in building the Space Ship. They tend to get distracted if they have someone they want to go to war with. Still India managed it despite constant warfare for at least forty turns.
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solo
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Lowell, MA USA
Jan 2001 time: 05:18
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They will complete spaceships, because I have lost to them this way often while trying for SS wins in OCC games at deity level, however, building a spaceship seems to be pretty low on their list of priorities, as I have managed launches in games where one or more AI could have been first if they had pursued their SS construction with the same eagerness they display when building wonders. I have noticed them interrupt their SS construction to go after Cure for Cancer and Longevity, first, and also when becoming involved in a major war.
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Worthingtons
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Pride Park,Derby
Jan 2002 time: 05:18
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I really want to enable Spaceship Victory, But i dont like the idea of the game just going like that .... I like to have control over when I win (or lose).
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Txurce
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Santa Monica CA USA
Mar 1999 time: 05:18
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I played a game recently as the Egyptians where I was in a space race against the neighboring Indians, with whom I was engaged in a third war. I was ahead in the space race, but had no uranium. I assumed the Indians were going to fight me to the end, to slow down my space efforts. Instead, they agreed to peace at the usual time - after I'd proved they'd get no more than a stalemate - and then promptly traded me uranium for the nuclear power advance! Needless to say, I won the game a few turns later.
My overall sense of the AI is that it takes a generalist approach to the game, and never focuses particularly strongly on any one thing. This is why military rushes work so well, and why humans eventually catch up in the tech race. Because the space race is relatively complicated - which tech to research first, getting a head start by working on FP's, etc - the AI is more likely to get outhustled here than in any other aspect of the game.
In a nutshell, who researches Recycling during a space race? Answer: the loser.
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