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Journier
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i keep trying and trying to get myself a positive income but if i go to war and i need military my income will drop from like +10 to +5 then to -1 then down and down till i sign a peace agreement :/...
i had my science rate at 50% up until like 40 turns ago then i put it down to 40% to stop myself from going bankrupt :/
Any help is appreciated.
i have a courthouse built in most every city along with a marketplace and the such..
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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What Government are you in? It sounds like republic or Democracy, which are of course the best for the economy but drag during war time. Democracy is much worse. The longer you're in war, the more people become unhappy. Your governors are taking care of the dirty work, switching laborers into entertainers, so that's why you are seeing the results indirectly, when your income is slowly draining.
Also if you are in Democracy, you support zero units per city, so each additional unit sucks up another gold per turn. so if 15 cities are pumping out units, your income will drop quickly
to combat this, I would either a) consider switching to a war-time government, i.e. communism, despotism or monarchy where this is less of a problem. These govs. also support some units without gold, can't recall off the top of my head how much support per city, and also war weariness is less of a factor.
or b) if war weariness is the larger problem, wait till you can blitz your opponent and force them to beg for peace within a few turns. Or wait for them to declare war on you. I think the AI is more likely to continue fighting until most of their offensive units are destroyed, or if you have commited atrocities or betrayals etc.
Was this helpful. I'm sure there are other tactics I'm forgetting.
you might also check this thread: war weariness
there may be other helpful threads that I'm overlooking
Last edited by asleepathewheel on 18-03-2002 at 04:44
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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No problem
WW does take some getting used to, especially if you've played the previous games. Good luck on future games.
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Capt Dizle
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spencer is right run at 100% cash and buy stuff, can't lose, game broke better to not play but suit yurself
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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well, the 100% tax will work for a while, but then how are you supposed to get wonders if you rely on getting techs from the other civs? They will beat you to them most of the time, unless you have some really productive cities. you will be continually behind miiltarily as well. I usually buy techs in the ancient age, but then in the middle ages, I ramp up the science and can get a few tech lead, even with the new patch, which helps out with new units.
"game broke"
Mine works fine, maybe you should try reinstalling?
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The Thinker
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How big is your empire? Under Civ 3 rules a marketplace and a courthouse can cost you a lot more than they earn if they are too far from your capital.
Rik
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:18
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Journier:
A few tips on setting up a strong economy.
1) roads on all squares you are using
2) marketplaces (currency) and later, banks
3) libraries and later, universities
4) republic and later, democracy
5) trading with the AI. The AI will pay you for resources and/or techs.
6) the Colossus.
7) Adam Smiths
8) Wall Street
9) Copernicus, Newton, SETI
Setting up a viable republic early on requires access to three luxuries. Get more if you can. Expand aggressively. I assume you are playing one of the easier levels? That gives you advantages over the AI. The only things you want to build in the very early game are warriors and settlers. Grab the good city sites and get those luxuries. Then, when there is no land that's worth building on anymore (no more luxury or strategic resource sites open, or everything is too far away - too much corruption), concentrate on building up large, productive cities. Marketplaces are key, because they not only increase your tax revenue by 50%, they increase the happiness factor of luxury resources, once you have three or more:
1st and 2nd luxuries = 1 happy face each
3rd and 4th luxuries = 2 each
5th and 6th = 3 each
7th and 8th = 4 each
Nice, huh? Luxuries are the key to the game, in my opinion.
So get yourself into republic (by the way, I strongly suggest you play a religious civ, so you have no anarchy and cheap temples & cathedrals). Once you can keep your people happy, work on your economy - libraries, markets, etc. Libraries and universities don't help out your money situation directly, but they do indirectly. They increase your science output, which means you can maintain a lower science rate but still get discoveries in the same amount of time. The same is true of marketplaces and banks in the reverse. They aid science indirectly, because you can afford a higher science rate.
-Arrian
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Über KruX
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i loathe monarchy. sure the corruption is a bit better, but you lose the whipping, the huge military, etc.
i go from despotism -> communism
(i don't use the facist patch anymore, my friends called it cheating)
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Journier
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u lose the huge military?
As i see it Monarchy gives me better income then despotism and with that i can have larger army and more cities cuz i can take em over..
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