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Capt Dizle
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The last time I did it, I had a mess and had to go into the registery. Is there a free utility I can download that will get rid of this monster once and for all time?
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Capt Dizle
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LOL@ yin, I couldn't help noticing when I tried your link that it had a link, along with several useful looking ones like Popup Stopper and Spyware Removal that it also had a link entitled:
MEET RUSSIAN WOMEN
Yin, there is a pervert streak in you!
Cooper, you I won't miss. I think if Firaxis rammed the Civ3 box a foot up your arse that you would thank them for introducing you to the realm of multiple orgasms.
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Capt Dizle
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Vel,
I will go to the BHG forum and terrorize BR. I hate RTS. I am really mad now because in my haste to delete Civ3 from my HD I deleted SMAX instead (Firaxis directory, ack) and now will have to reinstall it for the one SMAC PBEM I am doing.
jt
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Sabre2th
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quote: Originally posted by Immortal Wombat
The Add/Remove programs list works best I find. |
Same
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Capt Dizle
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Yin, did you play EU. I did and I just don't think EU2 is going to offer enough for me to go back. What do you think?
Is there any possibility of realistic MP with EU2?
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:18
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I can't speak to the MP in EU(2). I can say I never really feel the need since the AI (unless you purposely exploit a hole or two) is quite capable. Yes, I did play EU and initially deleted it. However, as a number of people whom I respect goaded me into re-installing, I gave it another go.
The most jarring difference is that EU(2) takes a deliberate -- as in seemingly slow and boring -- pace. That's intially why I uninstalled. That and the lousy (o.k., 'abstracted') combat model turned me off.
But what I realized is that there is a strategic depth to EU(2) that no similar game has ever matched. There are so many logical/historical checks and balances to everything that you **gasp** actually have to think and plan carefully! Imagine!
I wrote at some length in another thread here why I feel Civ3 is just a buggy screen-saver by comparison, but I'll boil it down to this: In Civ3, it's pathetically easy to win unless you let the comp simply cheat you into defeat (is Diety really a strategic game?). Dimplomacy doesn't matter. War is inevitable no matter what the box says, so just kill everybody as fast as you can. If you can expand your cities, you'll slop your way into victory. Dull. Tedious. Sleep-inducing.
With EU(2), you can and will get your a$$ handed to you for going on a war path without a long term plan that includes allies, relgious considerations, troops at home to deal with uprisings, perhaps even war taxes and some loans ... and in the end, the bastard on the other end of your sword might hold out against you long enough to let winter set in, killing 80% of your seige troops sitting outside a fortress that refused to fall before the first snow.
Yes, EU(2) has a plodding pace but it is punctuated by moments of sheer intensity as your empire rises or crumbles entirely ... often because of missteps you took in any number of, at the time, seemingly trivial areas you didn't consider carefully a few hours earlier. "Perhaps that royal marriage would have kept me in the game?"
I take it back: Compared to that, Civ3 isn't even a good screen-saver.
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Kaak
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be careful. it is possible that the game has contaminated every good and holy thing you had on your computer. The safest bet for uninstallation is some gasoline and a match. DAMN YOU FIRAXIS
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Spook42
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I had also picked up EU2 last month, seeing as its price had gone down to $20.
Having played both Civ3 and EU2 now, I have to state in objectivity that yin26 and others here are correct: for a "historical" or "world-level" strategy game, EU2 gives far more value. It's a HECK of a game for what it now costs. Although my middle-aged muddled mind would've preferred a turn-based OPTION for the EU system.
Civ3 can still be "fun," and seemingly more "epic" in going from bronze age to ballistic missiles. But in terms of the warfare and naval models, trade, economics, religious effects, and especially diplomacy, the EU system has much greater depth in these subelements. Not to mention the vast array of possible "nations" that can now be played. (I'm trying the Ottomans now, with the long-range vision of converting most of Europe to Islam --- but I know it ain't going to be easy. ) Making choices on the "domestic slider," with its whacks against stability, certainly requires some long-term thinking on how one wants his nation's type of governance, trade. The various historical "events" thrown in also helps maintain the historical feel within the game's four-century timeline.
Regrettably, the non-inclusion of coalition armies (or some means of creating specific military coalitions through the diplomatic system) is a significant historical oversight IMO, but otherwise, I think the level of abstraction for land warfare in the EU system is correct. It's an added plus that various "historical" military leaders have gradiated proficiencies, as do the national leaders also.
I suppose the biggest downside to the EU system is that "information overload" is more of an issue than for Civ games. If people don't want to concern themselves with too much subtlety on how economics, trade, religion and diplomacy interact with each other, then Civ3 is certainly more "accessible." But then, some EU/EU2 gamers embrace that very premise. It'd be nice, however, if the manual wasn't printed so damn small.
BTW, who else here, as gamers too of the EU series, show at the EU/EU2 "Community" forums? I've seen some earlier posts by Velociryx on the EU topics, though not EU2.
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Capt Dizle
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I made a few posts as Frodo Baggins on the EU boards but not many. The average poster there is more mature and intelligent than here and I find my particular posting style inappropriate in a place with some culture.
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Capt Dizle
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Yes, it does. And adjustable speeds so you can cruise through those boring times between wars.
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All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
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