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gr33klo
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When I am playing a mp game by LAN, then very soon
the client starts to resync every turn and sometimes even
in between, so that he cannot invent anything or buy
improvements.
At a certain point of evolution, about the time of fighters and
tanks, ctp2 simply stops on the client's computer and
he returns to the desktop, so we cannot finish the game.
We tried this about 4 times and it happened every time.
Who can help me ?
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child of Thor
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Hmmmm.....this problem is more of a nuisance than game threatening for me. Over LAN i do still get the resync's, but they happen intermitently and then go away for a while.You must have the official 1.1 activision patch installed(i'm guessing you do), this really helps smooth the problem out. Also always have 'dynamic rejoin' selected when you set the game up - if someone gets booted back to the lobby screen they can then rejoin again as the same civ. I find that MP games are over quite quick(small/medium map) - i might have to test a long game sometime to see if it is a problem the further you get. Something else that could be a factor, the pc's i use are at my place of work and all exactly the same(PIII 600s 64MB WiN98). Maybe different pc spec's increase the frequency of this problem?
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