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Dale
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Sir! Why do you keep clicking on me?
Dec 2000 time: 15:18
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See below.....
Last edited by Dale on 19-03-2002 at 04:21
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Dale
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Sir! Why do you keep clicking on me?
Dec 2000 time: 15:18
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See below....
Last edited by Dale on 19-03-2002 at 04:22
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Dale
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Sir! Why do you keep clicking on me?
Dec 2000 time: 15:18
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See below....
Last edited by Dale on 19-03-2002 at 04:22
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Dale
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Sir! Why do you keep clicking on me?
Dec 2000 time: 15:18
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See below....
Last edited by Dale on 19-03-2002 at 04:23
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Dale
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Sir! Why do you keep clicking on me?
Dec 2000 time: 15:18
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quote: Originally posted by Lab Rat
Ok having a few problems, dunno if its just me but i tried to install the MOD 3 times, all on fresh installations (in the right order) i got these 3 messages everytime before it reached the title screen and dropped back to desktop...
===========================================
''WAW_diplomacyproposal.txt : 158 : Expected string ID''
''WAW_diplomacyproposal.txt : 158 : Warning : required field image missing''
''Unable to Init the Databases''
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Hope this helps |
DOH! Wrong version of the file. Replace WAW_diplomacyproposal.txt in \Call To Power 2\ctp2_data\default\aidata\ with the attached file.
EDIT: Website has been updated too.
Dale
Attachment: waw_diplomacyproposal.txt
This has been downloaded 13 time(s).
Last edited by Dale on 19-03-2002 at 07:57
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Lab Rat
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quote: How are people going now? I'm assuming silence means no bugs.  |
I only just started a new game as the Scottish on Regular map, with 5 other civs, on Impossible and marauding barbs. Ive played 20 turns so far and ive already took the Dutch city of Amsterdam, I gathered a quick 12 stack of 8 Infantry, 3 cannons and a HOVER infantry (???) that i found in a goody hut in the first couple of turns. I thought it odd that such an advanced unit should be given. It kinda reminded me of the ''The Rocketeer'', where he saves the yanks from the Nazis. lol anyway...also i think ive had it easy so far, being at the end of a long continent is really helping me leave my cities unguarded and really give it to the Dutch, who are the only civ right next to me, on land anyway. And probably the default high happiness, has helped alot to build quick armies, as i chose communism.
Anyway Ill keep you posted. 
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CIAGreg
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Dear Dale;
I am have some dificulty getting the program to work. I have downloaded all the files and I go to open it in ModSwapper.
Then the game begins to load and will suddenly pop back out to windows and the message SLIC Error appears about 40 times The fall under the following heading C:\PROGRAM FILES\ACTIVISION\CALL TO POWER 2\ctp2_data\default\gamedata\WAW_capturecity.sic:26: No function named DestroyBuilding
It changes sic numbers and the last part changes a few times as well. Not sure how to fix it hope you do any help is appreciated.
Thank you,
CIAGreg
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Dale
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Sir! Why do you keep clicking on me?
Dec 2000 time: 15:18
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CIAGreg:
Thanks for playing and the suggestions. 
You and I want this era to be historically accurate. This why I've made some tech choices like I did:
- Sure some technologies were available earlier, but they did not come into useage untill later. IE: tanks were invented in the 1830's (they called them tractors back then), but didn't come into a viable war-machine until combustion engines. Rocketry has been around since the 1930's, but the advances in radar, vacuum tubes and fuels stopped V1's untill 1942 (first test in Denmark). Synthetic materials had been around since the 1920's due to medical and chemical research, but Du Pont didn't invent nylon untill 1932. It took about 5 more years till nylon was used in parachutes. In reality, nylon was invented for lingere (stockings). 
Thus, a lot of the tech tree placements are very dependant on the actual beginning of common useage. Take penicillin. Discovered in the late 1920's, but it wasn't till World War II when USA started making billions of units per month that it became "available".
When I finish the great library, have a read through the historys and you'll see why I chose the placements as such. 
As for ships, I can see your point. Maybe some of those ships in naval warfare could move to radar, when naval warfare became interesting. I'll think about it for a future update.
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CIAGreg
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Dear Dale,
I see you points and are well taken. I was interested in what you thoughts about the governments science rating as I tried to deminstrate that the Facisist were better at researching than depicted in the game.
CIAGreg
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ElvisMonster
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Jackson, MS
Jan 2002 time: 23:18
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Dale!
I've been playing World At War 1.2 for a few days now. Fantastic!
Looking forward to 1.3.....and beyond!
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