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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > creating maps
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Raiche23 is offline Raiche23
Chieftain

Mar 2002
time: 21:18
  Old Post 20-03-2002 03:42
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creating maps Support Apolyton, buy Galactic Civilizations

when you create a map is there any place where you should not place starting locations?

Joe R. Golowka is offline Joe R. Golowka
Chieftain
Earth, Sol System, Milky Way
Jul 2001
time: 23:18
  Old Post 20-03-2002 09:28
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Don't put it in the ocean.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 20-03-2002 14:18
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Use your own mind, try to make all starting locations balanced in the long run, so not the civ that starts on one place gets it mush better then the others. Thing that affect is the distance to another starting location (on good and bad depending on the style of playing), nearby resources, terrain, rivers and lakes, size of landmass, and so on. If you decide to you can make all starting positions bad, and then have the better areas to find later, just make sure no civ will get too mush better or worse then the others.

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 22-03-2002 02:14
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Near a Brab Camp please!

Purple is offline Purple
Prince
Austin, TX, US
Apr 1999
time: 23:18
  Old Post 22-03-2002 05:11 Visit Purple's homepage!
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Support Apolyton or Terrorists Win

But barbarian camps are good! They provide gold and give your units more experience.

I would say to avoid putting starting locations near areas with low productivity, especially mountain ranges, deserts, and to a lesser extent jungles (they can be improved eventually, but it takes quite a while). One or two of these tiles may be ok, but good locations need lots of developable terrain, plus a few food resources.

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