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Tarquelne
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Consider your starting location an extra, and unpredictable, difficulty level modifier... say + or - 2 to the difficulty level, though a difference of 1 would be most common. If you want to start a game at a specific diff. level, and your starting position is too good/poor, I think it only reasonable to restart. Sometimes it's fun to take the extra challenge of a poor starting position, and sometimes its fun to romp over the AI by virtue of a good postion... but not always.
I enjoy Diety, but I don't enjoy most Diety games nearly as much as I enjoy an Emperor level game with a poor starting position. So I restart Emperor level games pretty often, to get a "poor" position. There could easily be people who play one difficulty level above the difficulty level they have fun at, but make sure they get a good starting position.
Also:
In my experience Arch. maps are harder than Con., which are harder than Pan. (Because military conquest isn't as easy, for me, at least.)
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Dienstag
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Brea, CA, USA
Feb 2000 time: 05:18
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I restart all the time, and I'm not especially proud of it.
[Slightly off-topic Deity rant]
I tried Deity just the other night (been playing on Monarch) and I was floored. Started many games, got one to about 200 AD. In that one, I survived only by the AI's seeming unawareness of my existence (although the 2 I share the main island with did just start asking for money...so this may bode ill...).
So I ask this: On high difficulty levels, do you play to get ahead in some area (science, money, territory, military)? Becuase I just can't see how to do that, what with the AI bonuses. I have never before known the fear of half a dozen enemy units roving by my capital 5 turns after I build it (turns out they were heading for a barbarian camp). On an Archepelago map I BEELINED for mapmaking (I was the Americans), and still had 18 turns of research to go when I noticed that both the Aztecs and the Iroquois had it. How am I supposed to compete with that, or, better, why would I want to?
[/Slightly off-topic Deity rant]
...but even in normal Monarch games, I restart a lot based on my start. If there's a civ 4 squares away, I don't cope very well. Plus, I really really don't like being forced by terrain into awkward city positions. Like, if there's mountians or sea in what would otherwise be the perfect city spot. If the only way to get a swath of fertile grassland in a city's radius is to build that city one square away from a fresh water source. Things like that. I'm probably a little excessive about this. When I first heard that your city radius expanded with culture, I thought I my problems were solved....alas, no.
Tarquelne, out of curiousity could you explain waht you do with a bad start on Emperor? I'd be interested.
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