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etropic is offline etropic
Settler

Mar 2002
time: 05:18
  Old Post 21-03-2002 02:31
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colony building (or lack of) Inflate your Upload Space

i cant build a colony

im useing the right type of resources, im useing a worker unit
inside, outside city area
inside, outside cultural area... nothing works
I never have seen the build colony option....

is there something else that is needed ?

Ghengis Brom is offline Ghengis Brom
Chieftain
of Baltimore, The City That Bleeds
Nov 2001
time: 00:18
Cool  Old Post 21-03-2002 02:37
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Got spare money?

Do you have a road leading to the resource from one of your cities? Also remember that colonies can only be built on strategic or bonus resources (i.e. horses, iron, silks, ivory, etc.).

etropic is offline etropic
Settler

Mar 2002
time: 05:18
  Old Post 21-03-2002 03:49
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yup Enter the AD-FREE zone

ya... useing the book for knowing the diff resource types, Im only trying to the right ones.... got roads, got railroads, got no roads, ive tried everything I cam think of, every combination of whatever to trigger it.....

perhaps someone will go out of their way and make a complete list of everything needed to build a colony..... ?

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:18
  Old Post 21-03-2002 03:56
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The basic criteria are:

A strategic or luxury resource.
That resource not within anyones cultural border.
Just put a worker on it, and you will get the option.

One final point, they cannot be built on bonus resources - things like gold or bananas. Only resources that are used inside the city for making people happy or making units.

Jack_www is offline Jack_www
King

Donate to the Red Cross
Southern California
Jul 2001
time: 21:18
  Old Post 21-03-2002 03:58
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All you have to do to build a colony is to put a worker right over the resource that you want to build a colony on and press the button on the workers actions that make the worker form a colony, and thats it. You dont even need roads leading up to were you want to build the colony. In all my games though I really ever build a colony, instead I build a city on top or near the resource I want, that way the AI wont come along and put a city right next to the colony, and it is gone.

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 21-03-2002 04:56
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Get a bigger avatar today!

What version patch do you have?

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:18
  Old Post 21-03-2002 05:01 Visit Elucidus's homepage!
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Yeah I rarely build a conoly myself, but they gave you the basic criteria. Good Luck

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 21-03-2002 05:38
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The colonys are great just for one thing... they dissapear when a cultural limit is over... I will like an all terrain colonies sustented by the militar power.

Coracle is offline Coracle
Prince

Feb 2002
time: 00:18
  Old Post 21-03-2002 05:49
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One of the many stupidities about Civ 3 is colonies.

They just disappear when a rival civ builds a city nearby, or when its "culture borders" (also nonsense) flip over your colony.

In reality, and in history, trying to take over a colony that way would be considered aggression and an act of war. But in Civ 3 logic is reversed. If you lose your colony that way YOU get blamed if yiou refuse to leave and a war occurs.

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:18
  Old Post 21-03-2002 06:28 Visit Elucidus's homepage!
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Yeah that always struck me as odd too.

kailhun is offline kailhun
Warlord
Leiden, The Netherlands
Nov 2001
time: 05:18
  Old Post 21-03-2002 17:02
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I'd completely forgotten about colonies. I'm usually too busy grabbing land with cities. The workers are all used to road stuff up, mine and irrigate to waste on a colony that will disappear when it falls within the borders of a city.

Robert

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:18
  Old Post 21-03-2002 18:25 Visit Elucidus's homepage!
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Not me, everytime I see a resource I figure out if a colony or a city is better.

falsfire3401 is offline falsfire3401
Settler
Winterpeg, Canada
Mar 2002
time: 23:18
  Old Post 22-03-2002 00:17
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I've only used colonies once. In a recent Regent game, playing the Germans, I was going for a conquest victory. I'd just finished wiping out the Iroquois, Zulu, and Japanese on their continent (too far from mine to make it worthwile to keep their cities, I just razed them). Had only one city on that continent, with an airport that I rush-built so I could keep sending fresh modern armours to the front lines.

The last remaining civ was the Persians, and they were trading me three luxury resources. I knew that if I lost those luxuries my cities would fall into disorder, or at best have their production severely hampered. I saw two of those luxuries somewhat near my airport city, and the third only existed within the Persian cultural borders. So I built colonies on the two I could, fortified with mech infantry, and positioned my troops (8 modern armour, plus 2 mech inf. and 1 worker) outside the Persian borders with the nearest wines tile. First round of war, lost my trades of course, but blitzed the persian city near the wines and quickly built a colony, fortified with the 2 mech inf. Tada, at war but without losing any luxuries.

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:18
  Old Post 22-03-2002 01:06 Visit Elucidus's homepage!
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That seems to be a common occurance in my games, except with strategic resources.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:18
  Old Post 22-03-2002 02:13
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I generally use colonies when I'm capturing enemy cities, and their cultural borders shrink to size1. Many times, luxury resources end up in no-man's land between cities, and I use a captured worker to colonize it so I get the luxury right away, to help with war weariness or to trade. It's just a temporary thing.

I think the name "colony" mislead some players. "Work camp" or "plantation" might be better.

-Arrian

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 22-03-2002 02:48
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Lose 30 kilos (of popups)

In Huge Maps is better a colony or a lonely city surrounded of colonies but in a standard map is better to make cities

Changmai Beagle is offline Changmai Beagle
Warlord
Corporate Warlord of the Great White North & Warmer Climes
Oct 1999
time: 22:18
  Old Post 22-03-2002 07:14
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I generally like to cluster map features together (young world). Then I use colonies and defender units for resources in the mountain (or desert, but mostly mountain) areas that are far enough away to be useful for a lengthy time.

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:18
  Old Post 22-03-2002 08:06 Visit Elucidus's homepage!
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I usually play on a 5 mil year old map. Maybe I should try a 3.

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