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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > What are futur techs for??
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Subway's Jared is offline Subway's Jared
Settler
Subway
Mar 2002
time: 05:18
  Old Post 21-03-2002 09:24
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What are futur techs for?? Support Apolyton, buy Civilization: The Boardgame

What are futur techs for??

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:18
  Old Post 21-03-2002 09:27
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Got spare money?

IMO, Future Technologies are "suposed" to add to your overall end of game score...but how much they add to it, I don't know.

Dienstag is offline Dienstag
Warlord
Brea, CA, USA
Feb 2000
time: 05:18
  Old Post 21-03-2002 12:40
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There are future techs?!?!

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:18
Cool  Old Post 21-03-2002 22:02
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quote:
Originally posted by Dienstag
There are future techs?!?!


I know what you mean, but yes, there are.

EDIT: It can be found on page 96 "Future Technology" in the Civ3 Instruction Manual.

Last edited by Wittlich on 21-03-2002 at 22:08

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:18
  Old Post 21-03-2002 22:45
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The short answer is "nothing".

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:18
  Old Post 21-03-2002 23:41
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quote:
Originally posted by SpencerH
The short answer is "nothing".




It's not "nothing"! I think I got about 3.5 more score for inventing thousands of future techs

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:18
  Old Post 22-03-2002 00:44
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Does anybody know if the AI will buy/trade future tech?

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:18
  Old Post 22-03-2002 00:49
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quote:
Does anybody know if the AI will buy/trade future tech?


Instead of developing uselees future techs, turn off science. You can either bank the cash or turn up the happiness and start a bunch of WLTK.

Wittlich is offline Wittlich

Emperor
A Wyandot lost in "The City" SF,CA
Dec 2000
time: 21:18
  Old Post 22-03-2002 00:52
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I concur Spencer!

Jawa Jocky is offline Jawa Jocky
Prince
Seattle, WA
Dec 2001
time: 21:18
  Old Post 22-03-2002 01:14
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I wouldn't work agressively for future tech either, but its a mute point for me since my games always end b4 then. I was just curious as to what value the AI gives future techs.

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:18
  Old Post 22-03-2002 01:16 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Huh, I completely forgot that future techs exist...I still have yet to play a game in which I get all the techs...

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:18
  Old Post 22-03-2002 01:22
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quote:
Originally posted by ixnay37
Huh, I completely forgot that future techs exist...I still have yet to play a game in which I get all the techs...

I know they exist, but never played a game that long (yet)... (That's on my todo list as well )
Are they still numbered?

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 22-03-2002 01:51
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For nothing... I wish it increase the amount of damage from certain units... nut it seems will not ocurr.

godinex is offline godinex
Prince
because I'm the son of the King of Kings.
Jan 2002
time: 23:18
  Old Post 22-03-2002 01:55
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Yes it stiil numbered... my record is 50

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:18
  Old Post 22-03-2002 02:11
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Just for interest sake. Why would you play a game where you got to 50 future techs? I still havent bothered to get the tech that gives you SP artillery. I cant imagine continuing to play until I got 50, or even 1!

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:18
  Old Post 23-03-2002 15:34
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Back in Civ II, the only reason I would get future techs was to maximise the score while I go for a space race victory. I'd build the ship and during its voyage crank up the science to build up a strong number of future techs. Then the turn before the ship lands near Alpha Centauri, I would then divert all funds into luxury, and get my engineers to build a heap of size 1 cities.

But the future tech part only really worked when you had to wait for your ship to land at its destination before you win the Space Race victory. In Civ III, as soon as you build the last component of your ship, you simply launch. Game over. It won't work then as you don't need every technology of the modern era to work on the components of the ship. Space Race victories don't give you enough of a score unless you have some future techs to go on the side. Since Civ III doesn't give you the time to actually get to the point where you work on future techs while waiting for your space race victory, future techs and space race have both become redundant.

If you play to score, your best bet is complete conquest of all enemies. You'll need to turn off Space Race, Diplomatic, Domination and Cultural victories though. And by that time, you won't have reached future tech yet (I got my modern armour just as I was sweeping through the last rival civ on the planet, so it didn't have much use to me). Sometimes, conquest is achievable before even the industrial age begins (one game as the Germans, I'd finished off the last enemy on the same turn I reached the Industrial age. Not much use for the free Nationalism tech I got then).

The way the game turned out on store shelves and amazon.com, future tech really is pointless. I hope that upcoming patches might do something to fix this (such as increase the amount of points a future tech adds to the score, make space ship components more expensive, etc.)

dikwhit is offline dikwhit
Settler
illinois
Mar 2002
time: 23:18
  Old Post 23-03-2002 19:32
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In its current state future techs are good for only a few things :
1) nothing
2) that being said they are good for eating up capital that could be better spent elsewhere
I am definately a sciencemonger over a war monger and once you have completed integrated defense (yes it exists for those of you who never get that far) science is completely useless.... other than for bragging benefit LOL

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