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ramses II.
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Essen, Germany
Feb 2002 time: 06:18
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If often happens that you can only build one desired wonder. So I use this tactic:
In nearly all my games (single player, deity) , i begin to build some wonders oft the world parallel in two or three cities. I like it if the concerning wonder has already been built, so I can wait until I've got the needed tech for a desired wonder (Leo's, Mike's, Bach's, Sun Tzu's, SoL, Shakespeare's). They will be completed by caravans.
If you've got the GL or Marco Polo's , for example, you will get or trade the techs for Mike's, Leo's, SoL, Adam Smith's and Bachs nearly at the same time - and you've got a big problem. With the above tactic, you can build 3 or 4 of these WoW.
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:18
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As pointed out before, the key to building wonders is caravans. I build caravans even in the city which will build the wonder. If a city building a wonder comes under attack and needs to change production to defense, you can waste lots of shields. Sometimes, you need to build two wonders at once. If the ai is about to complete a wonder, you must , of course rush it to get it. If the ai has another wonder it can build, you must rush that one, also.
MY tactic is to stockpile caravans in a central location within three squares along roads to two to four cities. It is now easy to keep track of how many you have, and to direct them to the best place to use them. Early on, I don't protect the caravans, but when I have time, I build a fortress to limit the loss to one, and I might even put a defender in it. When competing for wonders, build the low shield wonders first if you hope to get them both.
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