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winzity
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Sweden
Sep 1999 time: 05:18
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I have experiment a lot with different settings, and I found early, along time ago, the best settings for get
nice development:
3 billion years
wet
cool
It was long time before 4 billion, wet, cool was a common choose. I told somebody about it, maybe they get inspired of it. And the lead to the request above. I don't remember who it was.
The diffs between 3 billion and 4 billion years is that you get more good city radius with 3 billion years because the mountains is formed in fewer groups(the number of square that are mountains is the same).
This means you get some regions that is not good to built in, but most regions are very good except those near the poles. The size of "region" above is something like a cityradius in size so it don't mean players get hopeless start location, they can normally easy move to a good start place.
Of course restart is possible too, but note that the need for restart is less with 3 billion years than for 4 billion years, if you have a want to get really good start locations. This is because the propablity to have a mountain in the start cityradius is much less with 3 billion years due to that the mountains is clustered together.
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DrSpike
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Enthusiastic member of Apolyton
Sep 2001 time: 05:18
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quote: Originally posted by Ming
You have to admit that it is easier to have the general rules in print. When somebody asks... what rules are we playing by, we just say RAH rules. While some people don't agree on all of them, at least there isn't a lot of arguments on what is legal or not. |
I guess the main bones of contention are the bribing rules, since there are several variations. Also do you get much tech stealing in your games? The person with the science wonders must have hell of a time diplo-proofing his empire. And you play no city bribing; was it found to be unbalancing for your games?
Last edited by DrSpike on 21-04-2002 at 23:55
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