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Ethelred
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Most successful way to guarantee no culture flipping long term.
Wipe them out. All of them.
The civ not the cities. Razing is wastefull.
In the meantime I recommend rushing a temple or library whichever is cheaper. Resistance is feudal.
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Jethro83
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Newcastle, Australia
Mar 2002 time: 15:18
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If you are a communism or despotism and have just taken a large city off your enemy, here's a way to stop flip-backs...
Whip the people of the other culture to rush a temple/library until there's only about three left. Then have your workers/settlers refill the population with your own culture.
However, with other governments, you'll have to pay to rush the temple/library and starve the enemy population out before replacing them with your own people.
Of course, the perfect way of preventing flip-backs is to completely conquer their whole civilization in one turn (yes it CAN be done. Simply do what Bismarck or Shaka do in this game... get a right of passage agreement and use it to deploy troops deep in their territory, only difference is that you send enough troops to actually take cities and do major damage). You may need to steal their plans regularly to ensure that the militia you send in is sufficient to the task (if you have a spy deployed amongst them). If you can wipe out say... the Germans in one turn, then it doesn't matter that the game still thinks the people of places like Berlin, Leipzig and Konigsberg to be German, as there is no German civ to flip back to. To avoid having them flip to a third civ, simply rush build temples/libraries in the cities near a shared border.
Being a strong advocate of human rights and equality, and being one who utterly condemns war crimes of any type, I prefer the latter method of wiping out the civ, not its people.
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