Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ2-Strategy-Archive > Is "Bomber Shielding" a legitimate tactic?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Is "Bomber Shielding" a legitimate strategy? (Time out:0 days after 23-03-2002, 01:24)
Yes - any edge is fine.
Nope - it's a cheat!
What's "Bomber Shielding"?
View Results [Edit Poll (moderators only)]
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:18
  Old Post 23-03-2002 01:22 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Is &quot;Bomber Shielding&quot; a legitimate tactic? Increase the size of your Attachments

I think it's a cheat - but what does the community say?

This from a man who thinks that Airbases are legitimate city improvements - but can't use them 'cos You say not!

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:18
  Old Post 23-03-2002 01:27
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase Your PM Length

against the AI, there are no cheats

in MP or comparison games, then i consider it a cheat unless it's specifically agreed upon to be allowed

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:18
  Old Post 23-03-2002 02:20
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

SG I voted yes, and have to say the wording of this poll is hardly unbiased.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:18
  Old Post 23-03-2002 02:29
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Agree with CW, and will discuss to see how it should be handled in RAH rules. See the thread in MP.

RAH

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:18
  Old Post 23-03-2002 02:49
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

hehehe..if a mp game ever got that far...

why not?..ever hear of air cover?...a bomber stack can be attacked and destroyed.I say use it...just not against me

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:18
  Old Post 23-03-2002 03:30
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

actually, i've encountered this in an MP game. it was back in my zone days, me and another guy were MPing the standard WW2 scenario. he was using an alpine troop to infiltrate my territory and ended up fortified next to one of my cities. a few turns later he happened to bomb me from the same square that the alpiner was on. imagine my surprise when i couldn't attack him . we discussed it briefly and decided to disallow bomber stacking.

air cover doesn't prevent you from using ground troops to attack other ground troops, it just makes the assault more exciting

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:18
  Old Post 23-03-2002 05:19 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by ColdWizard
air cover doesn't prevent you from using ground troops to attack other ground troops, it just makes the assault more exciting
That says it all ...
______________
The SGs in Red

Blaupanzer is offline Blaupanzer
Prince
Fairfax, VA
Oct 2000
time: 00:18
Wink  Old Post 23-03-2002 06:31
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

I voted "yes," but would add the codecile that if fighters nail anyone in that stack, you do lose the bomber too. It's just one more wierdness in a game with planes but no AA guns or missiles.

Deity Dude is offline Deity Dude
Prince
Westland, Michigan
Aug 2000
time: 00:18
  Old Post 23-03-2002 08:34
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Get a bigger avatar today!

i voted yes, it just seems like another dimension to the game.

On a broader subject, I think, in general, the default should be that things are legal unless specified as illegal prior to the game. I hate when I am playing a game, and for example, bribe someone, then they quit and send me an angry message. If the game allows it and u dont want it part of the game you should specify that ahead of time.

BTW, I am in favor of most of "RAH rules" except i prefer 1x1x, huts only, city bribe allowed.

Last edited by Deity Dude on 23-03-2002 at 08:41

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:18
  Old Post 23-03-2002 08:34
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton or Terrorists Win

well there is the solution right there.Make an AA unit.Can that be done?..should be able to.Might make a nice replacement for marines or something.....

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:18
  Old Post 23-03-2002 08:41
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Suffering from ads?

A ha. More people voting yes, which is good since it was 4-1 earlier when I looked. At Rah's request I posted my reasons for voting yes in the MP thread about RAH rules, and I hope others that posted here will do the same.

Six Thousand Year Old Man is offline Six Thousand Year Old Man
King
Ad Rock
Aug 2000
time: 00:18
  Old Post 23-03-2002 09:57
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

I think it's OK. The AI cheats like crazy, and I can rationalize it as air cover. Besides, if the opposition gets in a lucky attack with a fighter (or more likely, a stealth), then you run the risk of losing all your stacked attackers rather than just one. To me, if there's a risk to the 'cheat', then it doesn't seem like as much of a cheat.



STYOM

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:18
  Old Post 23-03-2002 10:47
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I voted yes.As far as MP goes,as long as it is the same for everybody..thats the main thing.It could be a thing that takes some fun out of MP game.Thats no good.Although I think landing a few x packs smack in the middle of someone's civ could be great fun.

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:18
  Old Post 24-03-2002 05:15
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Inflate your Upload Space

I think it's a little dodgey, even if it was the Civ I AI that taught me the trick.

debeest is offline debeest
Prince

May 2000
time: 21:18
  Old Post 24-03-2002 07:42
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Tired of ads?

I guess I have to vote yes; the AI does it to me, so I've learned to do it to the AI. I still haven't played multi-player, but I don't see any reason why it should be different there. I agree that in general, things not prohibited by the program or the official rules should be considered legal; but I also agree that these dicey areas should be agreed on beforehand by MP participants in any particular game.

The info in the manual is inadequate; it clearly states that you can't attack the stack with ground troops, but it doesn't tell you that if you attack with air units you'll be fighting the ground units. What a surprise it was to run into that until I figured it out. It's nonsensical, but I don't think it's a bug, so I think it's OK to use.

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:18
  Old Post 29-03-2002 19:57 Visit Marquis de Sodaq's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by debeest
The info in the manual is inadequate; it clearly states that you can't attack the stack with ground troops, but it doesn't tell you that if you attack with air units you'll be fighting the ground units. What a surprise it was to run into that until I figured it out. It's nonsensical, but I don't think it's a bug, so I think it's OK to use.

It isn't nonsense, it just that the computer doesn't differentiate between unit domains when calculating who the primary defender is. Bomber def=1, armor def=5, end of calculation. "They" should have added a simple check to allow the air unit to attack the bomber without wiping out the whole stack if it wins.

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:18
  Old Post 16-04-2002 20:53
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Help yourself to an AD-FREE life

i still see it as an unintended side effect from fighters being the only units able to attack bombers. use of bomber stacking in MP gives a huge advantage to the first player to discover advanced flight, especially if they have any significant tech lead.

quote:
guess I have to vote yes; the AI does it to me, so I've learned to do it to the AI. I still haven't played multi-player, but I don't see any reason why it should be different there

the ai can't defend worth a ****, would you like to see a bomber stack and have your fighters attack it, only to find multiple mech inf inside an insta-fort underneath (and possibly on nice defensive terrain)?

-Jrabbit is offline -Jrabbit
Emperor
of the Electronic Egyptians
Feb 2002
time: 23:18
  Old Post 16-04-2002 22:55
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Suffering from ads?

If the AI can do it to me, then it's just a question of fair play.
If it's Xin Yu planning an assault, then it's clearly unfair.

So to me, it's SP-yes, MP-no.

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:18
  Old Post 18-04-2002 12:17 Visit Straybow's homepage!
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Yes, it's a cheat. The AI is so poor at planning assaults it needs to cheat to be a challenge. It is unsporting to use it against the AI.

Thoddy is offline Thoddy
Warlord
Hannover, Germany
Jan 2001
time: 06:18
  Old Post 19-04-2002 16:49 Visit Thoddy's homepage!
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Got spare money?

quote:
Originally posted by Marquis de Sodaq

It isn't nonsense, it just that the computer doesn't differentiate between unit domains when calculating who the primary defender is. Bomber def=1, armor def=5, end of calculation. "They" should have added a simple check to allow the air unit to attack the bomber without wiping out the whole stack if it wins.


Or if the primary defender shoot at the fighter, he shots also the shielding bomber down, because the bullits doesnt differentiate betwen own and enemy airplanes.

debeest is offline debeest
Prince

May 2000
time: 21:18
  Old Post 20-04-2002 00:35
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
would you like to see a bomber stack and have your fighters attack it, only to find multiple mech inf inside an insta-fort underneath


Heh. I've learned not to attack a bomber stack. Even a fortified rifleman on open terrain has even chances against a fighter.

Like I said, though, I haven't played MP yet. I could easily go along with Jackrabbit -- SP yes, MP no.

Gatekeeper is offline Gatekeeper
King
United States of America
Feb 2000
time: 23:18
  Old Post 27-04-2002 13:51 Visit Gatekeeper's homepage!
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Remove this text

About the only time I get irked with AI bombers are when they're blocking an invasion route(s) into an enemy nation. Geez! I have 60 divisions of howitzers, armor and Marines ready to flood in, and a single pesky bomber sitting over a rail line just scrapped that war plan! And it always seems to be "just out of reach" of your own fighters (if you even brought any along for the invasion).

Gatekeeper

bellisaurius is offline bellisaurius
Settler
chicago
Apr 2002
time: 23:18
  Old Post 28-04-2002 01:47
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Inflate your Upload Space

I don't think it's a cheat simply because the tactic to fight it is relatively simple. Fighters may be short range, but if you attack with combined arms, a bomber shield is not only ineffective, but dangerous to the troops it's shielding

EdwardTKing is offline EdwardTKing
Chieftain
England
Aug 2000
time: 05:18
  Old Post 01-05-2002 03:27
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Bomber and Ground Unit Stacking are difficult to defend
against; but combine that with a Pre-Worked Engineer!

The pre-worked engineer moves up next to your capital
and builds a fortress; all in one turn. Your opponent
moves two good defensive ground units like Alpines or
Armour in the fort and then the entire enemy bomber
air force turns up and stack bombs your capital!

If you ever play WW2 as Russians, I strongly recomend
that you ban either or both pre-working and
combined bomber & ground unit stacking.

On deity I use Battleship (or Aegis) and Bomber
stacking against AI Coastal Cities a lot myself.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0545 seconds (90.52% PHP - 9.48% MySQL) with 34 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net