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rpodos
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I can't wait.
People are settling into their favorite civs...
Persia will rule.
Iroqouis will have a shot, as will Rome, depending on access to iron.
Greeks will survive, as Persia will attack other civs first.
The early UU civs, otherwise, will be priority targets.
Everyone else dies.
R
ps: Goodnight.
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rpodos
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Well, clearly the bad news for Persia is that any other civ with a pre-Iron UU is gonna come knocking. Knocking hard.
Can't wait.
R
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Dominae
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Here's an interesting question: How will most of the multiplayer games be set up? I mean, will culturally linked starting locations be the norm? How will civs be selected (I can imagine a lot of players wanting to choose the Iroquois)? What type of maps will be preferred (Pangea seems like a natural choice)?
Dominae
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DrFell
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Tiny maps will be most common, I predict. For one on one type games tiny map pangaea will be fairly common, but all settings could be used really (they were in civ2 MP, some people preferred flat one continent small maps, others medium map island maps, still others preferred small one continent mountain maps, and so on). I can see culturally linked starting positions turned off, as it makes it too predictable (say you pick Persia, and another player picks Babs as a gamble, he's guaranteed to lose because he'll be right next to you). Also that would mean two powerful early civs, Aztec and Iroquois, would always be near each other, which would probably mean one of them being taken out of the game early on.
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rpodos
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Good points.
Unless the resource issue is resolved, India ROCKS!!
R
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