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Sena
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Normally I always get 2 leaders in each game - Monarch Standard map - both with and without Heroic Epic. Still, I don't see any obvious effect of this small wonder.
So my later games I don't put myself wasting one leader on an army (on the purpose of building HE). I keep them for rushing important wonders.
Anyway I think 2 leaders per game is quite balance. Adding more leaders would lead game to, somehow, very unbalance and no challenge. Just my opinion.
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Tarquelne
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In my experience there's a vast difference in Leader numbers between Militaristic and non-Militaristic civs. When I play a non-Militaristic civ Leaders are definetly "rare." When I play a Militaristic civ, though, 10+ Leaders doesn't seem uncommon. In fact, I've stopped playing Militaristic civs because of this. Maybe I just kept getting lucky...
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rpodos
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Soren said that Militaristic has no impact on GL creation, just on unit promotions.
BUT... I still believe there are some other factors involved in GL creation, other than the 1/16 or 1/12 chances on elite wins.
Maybe it's just luck, but the swing from 1-2 GLs to 12-15 per game is just too wide for me. A lot of people have commented on seeing the same thing...
Haven't looked at the code, but maybe it's related to how certain civs interact... cultural links, mortal enemies, etc.
R
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