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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Scenario League / Civ2-Creation -Archive > How to modify a scenario
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Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:18
  Old Post 25-03-2002 08:57
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#1 Report this post to a moderator
How to modify a scenario Full PM-box? Change here!

I would like to modify the map on redfront.scn, but how can I do that so I can save the scenario again?

Ie how do I open a *.scn edit it and save it again without the scenario starting before I can edit it?

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:18
  Old Post 25-03-2002 09:28
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Help yourself to an AD-FREE life

i think you start the game as the first player to go. that way, none of the pieces move before you start editing

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:18
  Old Post 25-03-2002 09:29 Visit DarthVeda's homepage!
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Browse Apolyton AD-FREE

1) Make sure there is no events.txt file in the directory.
2) Start the scenario as the first player on the list of players to select (this makes sure that the AI does not move during the turn).
3) edit away!
4) Remember to save as scenario.

Colwyn is offline Colwyn
Prince
Melbourne, Australia
Aug 2000
time: 15:18
  Old Post 25-03-2002 09:56
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Ta - Thats makes sense! Enter the AD-FREE zone

I am surprised I didn't think about trying it.

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:18
Lightbulb  Old Post 25-03-2002 11:43 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#5 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

You can also directly load the scenario by doing the following:

1) select 'load game' from the main screen
2) go the the Red Front sub-directory
3) in the box where the name of the sav that you want to load appears, type redfront.scn

from here you can save it as a normal game.

This will load the scenario where Captain Nemo saved it.
This method also has the advantage that the turn 1 events won't run (*I think*)

BTW, if you're planning on distributing your mod, I sugest that you get Captain Nemo's permission first

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