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Venger
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Keeper of the Can-O'Whoopass
Jan 1970 time: 23:18
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I have a funny feeling that this get's addressed in the next patch - it's too glaring an oversight to have for much longer.
Venger
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Ethelred
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If you got the Marla map from the official Civ III site you may have the wrong version. The right version has a bunch of stuff with it and the tools to automaticaly put things in the right starting positions.
I originally downloaded the map from the Civ III site. I set the starting posistions with Gramphos's multitool. He had a file that did it automaticly. Unfortunatly that isn't enought. Marla modded the rules and one of the mods requires graphics for a UU ship that weren't with the CivIII site version.
You had better have one heck of a machine to play that. The map is EXTRA HUGE. Someone claimed to be have timed 45 minute waits for the AI moves in the industrial era. With a fast machine.
Other items I noted in a dozens turns of play is the settlers are expensive. 60 shields. Europe is really crowded.
Here is a link for the right file at CivFanatics. I downloaded it twice from Apolyton last week and it was corrupted both times.
http://forums.civfanatics.com/showt...p?threadid=9829
Unzip it and then run the executable file. It will install itself. There are instructions for how to get the proper starting positions. You have to start the game and imediatly save it as FIX.SAV then run the program that will set it up. You don't even have to quit Civ III. Just save, execute, and reload the new version called FIXED.SAV.
Have fun. Have a next generation machine as well. That thing is beyond huge.
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