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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > embassies
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ddowning is offline ddowning
Settler

Mar 2002
time: 23:18
  Old Post 27-03-2002 18:38
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embassies Lose 30 kilos (of popups)

I'm new to this game and have won a couple of games but I haven't figured out how to create embassies after the initial offer when writing has been discovered. I reviewed the book but I can't find the icon referred to. Also, at the end of the game how do I get the guy to hit higher then pathic on the bell ring?

Great game
Doug

Hurricane is offline Hurricane
Warlord
Arctic Hill
May 2001
time: 07:18
  Old Post 27-03-2002 18:47
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Avatar Enlargement: We've got the solution

CTRL-E.

Elucidus is offline Elucidus
Prince
USA
Mar 2000
time: 23:18
  Old Post 29-03-2002 08:04 Visit Elucidus's homepage!
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Support Apolyton, pre-order Civilization IV

You could also double-click the little icon that appears next to the name of your capitol in the world map. I forget what symbol it is. A star a shield...something like that

Il Duce is offline Il Duce
Chieftain
Keep on spinning those lies away
Nov 2001
time: 22:18
Question  Old Post 30-03-2002 04:04
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How di you win without embassies?

Keeper of Hell is offline Keeper of Hell
Chieftain

Mar 2002
time: 00:18
  Old Post 31-03-2002 20:07
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quote:
Originally posted by Il Duce
How di you win without embassies?


Not particularly tough. I guess MPPs are nice if you're really feeling in danger of being attacked by a major world power, but otherwise, I find them very annoying, as you'll often get drawn into wars that you don't want.
Military Alliances I hardly ever use unless I'm trying to improve relations with the person I ally with, and usually I'll only do it if I'm already at war with the person we're going against. Even then, Military Alliances can hurt more than they help, by forcing you to remain in a war that may be stunting your growth. If you cancel before the 20 turn minimum is up, all the other civs are much less likely to make agreements with you.
About the only Embassy agreement that is really valuable is the Right of Passage, but it only really help if you're trying to get through one person's territory to attack another. I've never understood why you get a "black mark" for attacking someone who you've got a RoP with. It's not as if by agreeing to it, you're promising not to use it to attack them.... I guess the best use of this is if you're near the end of the game and you just want a Domination victory without having to worry about anything else. Then you can exploit the RoP without really worrying about what other civs think of you.

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