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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Has multiplayer been there all along??
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civman2000 is offline civman2000
Emperor
of the Martian Empire
Jun 2001
time: 23:18
  Old Post 28-03-2002 09:06
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#1 Report this post to a moderator
Has multiplayer been there all along?? Support Apolyton

look in the file jackal.txt in the civ3 folder,,,

TheDarkCavalier is offline TheDarkCavalier
Warlord
of the barbarian tribes near your capital.
Feb 2002
time: 21:18
Arrow  Old Post 28-03-2002 09:13
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#2 Report this post to a moderator
About MP Got spare money?

They prolly made some error messages for that, while they thought they'd release Multiplayer, and forgot to remove those... just another one of those flaws....

; Sid Meier's CIVILIZATION III
;
; General JACKAL Errors
;
; Copyright (c) 1997, 1998 by Firaxis Games, Inc.

maybe it's for Civ II...

DrFell is offline DrFell
King

Sep 2000
time: 05:18
  Old Post 28-03-2002 09:26
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#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

According to Firaxis, these are part of a .dll file containing standard functions used in civ3... I assume the same one as in SMAC, the MP error messages are necessary for it to run (even if they're not used), so it's no big conspiricy.

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:18
  Old Post 28-03-2002 10:10
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#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

yeah, and the same thing is in SimGolf too. it's needed (or is a left-over) because of the engine used (SMAC)

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:18
  Old Post 28-03-2002 10:19 Visit KrazyHorse's homepage!
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#5 Report this post to a moderator
Help yourself to an AD-FREE life

Civ II SP had some multiplayer strings in the text files.

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:18
  Old Post 28-03-2002 12:28
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#6 Report this post to a moderator
Lose 30 kilos (of popups)

Yea, I noticed it in civ2, but not civ3

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