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Kenjura
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Let's face it, guys, we're complaining not about shortcomings in the game design, but about bad decisions by publishers. What Firaxis actually produced is excellent. It's not like they took anything away from us by making civ3.
And, you know what? We play it. I whine and ***** about civ3, then I go play another round. I play it even though my ailing laptop crashes every four turns and takes 5 minutes to clear the crashed game from memory. I've already put enough time into civ3 to beat a final fantasy game, and I'll put a lot more. I played civ2 almost until civ3 itself came out.
I've decided to abandon any complaints besides the important ones. Bugs, serious game flaws (if you consider not being able to sink ships a travesty, as I don't), and missing features (scenario editing, multiplayer), and perhaps even some handouts like the editor itself. It may be missing functionality, but it's preferable to editing rules.txt.
Any changes bigger than that I'll take to Clash, because that's the place for new ideas. Let's give firaxis some good, workable ideas for 1.18, and hopefully a future expansion including multiplayer and a scenario editor.
Either that or we can continue whining about warriors and tanks and playing the "I'm more old-school than you" game. It's our choice, after all.
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DrFell
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'Let's face it, guys, we're complaining not about shortcomings in the game design, but about bad decisions by publishers. What Firaxis actually produced is excellent. It's not like they took anything away from us by making civ3.'
Apart from our money.
'And, you know what? We play it.'
I only play about 2-3 sessions per week, even though I have a couple hours every night in which to play it. But I often go back to civ2.
'I played civ2 almost until civ3 itself came out.'
I still play it more than civ3. When MP comes out, maybe I'll play 3 more. I don't know yet.
'I've decided to abandon any complaints besides the important ones. Bugs, serious game flaws (if you consider not being able to sink ships a travesty, as I don't), and missing features (scenario editing, multiplayer), and perhaps even some handouts like the editor itself.'
All my complaints and many other people's here are generally important ones. I mean, it's not as if I'm complaining about the palace graphics or how the above city view looks unrealistic for a real city. I'm complaining about 'features' like the 4 turn tech cap, which really should not be in there (just means there is even less reason to go all out science), and the fact that until the late game it's not even worth researching on deity. Or the million other problems I've gone into before (some of which were thankfully fixed... like the retreating units). The fact that there is no proper scenario editor is almost unbelieveable too. If there was a cheat mode in the game, even that would let us create scenarios.
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Kenjura
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you're missing the point. I've done plenty of complaining. I bought civ3 as soon as it came out, and I've known about apolyton ever since. I've perused the forums, and posted once or twice, but only recently has civ3 become so annoying that I've posted.
But with Clash, any ideas I have for lofty changes need not be addressed.
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Andrew Cory
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SF bay Area
Jan 2002 time: 21:18
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I wholeheartedly agreel; civ3 is an excellent game. There are improvments that I would like to make, but by and large, this game is a big fat GPA/Free time killer. My girlfriend knows that when I am not at school, or with her, or at work, I am playing Civ3; she doesn't even have to ask...
Yes, I'll agree that the game isn't historicaly perfect, but each time I see that, I have to think "gameplay"; would this game be more fun if it was more accurate? The answer is almost always "no"...
As for concreat suggestions for 1.18f, I would love to be able to select bombard units' targeting priorities. Right now, they tend to go after buildings, and I want to hit units. I would love use my F-15s to really _nail_ troops and walk into cities with minimal opposition. Right now, I can bombard a city into oblivion and not hit a unit(!). This may be realisitic, but is it fun?
Also, I would like to have bombard units not take a movment to bombard. Let their "rate of fire" be how many times they can bombard in a given turn. This way, I can have a battleship that can move 20 times, but only bombard 3 times.
These are, of course, minor gripes...
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Random Passerby
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I think the majority of the complaints (well, the sensible ones) aren't that it's not a good game, but that it COULD have been a much, much better one. Part of this is due to unrealistic expectations, and part of it is due to the fact that, well... Firaxis really dropped the ball on some counts (some people would say "many counts", but I'm only including the out-and-out DUH mistakes, not controversial gameplay decisions which still have some more or less valid reasons behind them).
Still, when all is said and done, I got my forty bucks worth. There are many games which do much, much worse, and only a select few which do better; it's a bit disappointing that Civ3 isn't part of this latter category, but it does look like it will get better before even getting into pay-for expansions.
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AJ Corp. The FAIR
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Antwerp (the pearl of Flanders) Belgium
Jan 2002 time: 06:18
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quote: Originally posted by Random Passerby
I think the majority of the complaints (well, the sensible ones) aren't that it's not a good game, but that it COULD have been a much, much better one. Part of this is due to unrealistic expectations, and part of it is due to the fact that, well... Firaxis really dropped the ball on some counts (some people would say "many counts", but I'm only including the out-and-out DUH mistakes, not controversial gameplay decisions which still have some more or less valid reasons behind them).
Still, when all is said and done, I got my forty bucks worth. There are many games which do much, much worse, and only a select few which do better; it's a bit disappointing that Civ3 isn't part of this latter category, but it does look like it will get better before even getting into pay-for expansions. |
Well said , also my feelings:
AJ
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Elucidus
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As a game on it's own, it is good. But people tend to compare it to civ2 for some reason. I don't think one should have anything to do with the other. Civ3 isn't really a sequal.
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