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ramses II. is offline ramses II.
Prince
Essen, Germany
Feb 2002
time: 06:18
  Old Post 29-03-2002 03:50 Visit ramses II.'s homepage!
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The most important unit Support Apolyton buy from Amazon

What's the most important, most powerful unit?
The settler. And the caravan. Or vice versa.
What do you think about that?

Scouse Gits is offline Scouse Gits

Emperor
Liverpool, United Kingdom
Nov 1999
time: 05:18
  Old Post 29-03-2002 04:43 Visit Scouse Gits<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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I think I might go for Caravan & Diplo - but it is close

shade is offline shade
King
of bribery.
May 2001
time: 06:18
  Old Post 29-03-2002 15:48 Visit shade's homepage!
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Spy's have quite some power and they are reusable(vs diplo)

(settlers are just very much needed for developement and polution counteracting.)

Shade

War4ever is offline War4ever
Emperor
I live amongst the Red Sox Nation
Jan 1970
time: 21:18
  Old Post 29-03-2002 22:34
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settlers to get your cities down....
diplos for "missions"
caravans to make your empire rich....
spies to continue your "missions"

Smash is offline Smash
Emperor
Civ2 Diehard
Jul 1999
time: 21:18
  Old Post 30-03-2002 00:34
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well,you won't get far without some settlers but I would go with the mighty camel.They get the nod over dips as I can control things more with camels.If I'm using dips that means I am lagging most likely.And if you(the other guys) don't have any tech,the diplomat science program doesn't work.
Dips/spys would be very close second.Even first in some situations.

monolith94 is offline monolith94
Emperor
New England
Jan 1970
time: 00:18
  Old Post 31-03-2002 02:05 Visit monolith94's homepage!
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Without the settler, you could never expand, making it the most important unit.

Now, in the end game, I'd give that title to mech. infantry. God I love them. Combined with SDI, City walls, Missle defense, coastal, etc... I can make nearly any city impenetrable!

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:18
  Old Post 01-04-2002 03:26
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Without doubt its Spies.

From a cost/benifit point of view, they are brilliant

Messer Niccolò is offline Messer Niccolò
Prince
of the Sarzaneers
Oct 2001
time: 06:18
  Old Post 02-04-2002 00:40
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Camel (and the 4 wheeled camel version of later stages) - it is the key to become "THE Civ".
Diplos (and the breasted version of later stages) - to mantain your "THE Civ" status.

Settlers of course are the Civ

ColdWizard is offline ColdWizard
King

Feb 2000
time: 00:18
  Old Post 03-04-2002 00:17
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camels

you can do OCC without settlers, but i don't think you can pull it off without caravans

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:18
  Old Post 03-04-2002 00:44
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Settler....
and howitzer!

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:18
  Old Post 03-04-2002 00:53
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Definately spies.

It's very very easy to buy entire civilizations with spies in a Fundamentalist government. The only city you need to attack is the capital. And even then, use a bunch of spies to knock down the walls before you do. With diplomats it's tough to destroy walls since they are used up and don't get to choose a target like the spy. Plus, all the units are still in the city you buy. No need to garrison.

I don't need many settlers... maybe on Deity. I will buy almost the entire map.

Caravans / Freight are good for rushing wonders, but nowhere as important as spies.

Howitzers are only important if the civ you're fighting is a democracy... otherwise you can buy their cities with spies.

Love those spies. And so shapely.

Pavlov is offline Pavlov
Prince
Mm, sure could go for a hot dog right now
Apr 2002
time: 06:18
  Old Post 03-04-2002 02:34
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Pah! What can possibly beat the heart-attacks you get when yet another trireme sinks because the captain is drunk or something.

Sure, the spy and the settler are effective but as for entertainment: the trireme.

Plus it sounds freaky when you attack with it, like when someone flushes the toilet.

SandMonkey is offline SandMonkey
Prince
US
Apr 1999
time: 00:18
Arrow  Old Post 03-04-2002 09:33
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the only thing i can see against not saying the settler is OCC - granted you need to settler to build that city and improve the surroundings, but in games liek that caravans (!!!) and diplos/spies are far more important.

Messer Niccolò is offline Messer Niccolò
Prince
of the Sarzaneers
Oct 2001
time: 06:18
  Old Post 03-04-2002 12:39
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quote:
Originally posted by Pavlov

Plus it sounds freaky when you attack with it, like when someone flushes the toilet.


LOL

... even if the thread was about the most important unit!

dunk is offline dunk
Prince
Philadelphia, PA
Mar 2002
time: 00:18
  Old Post 03-04-2002 20:21
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On second thought I would like to nominate the chariot. It's so overwhelmingly powerful I don't know how I could win without them.

Unix is offline Unix
Chieftain
Flip Fantasia
Apr 2002
time: 05:18
  Old Post 03-04-2002 21:41 Visit Unix's homepage!
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I think all of the units are very inportant, It just depends on what you are trying to do. Even if you ask the question who is the least important unit. You can answer but when you change the situation around the values of the units change around.

Pavlov is offline Pavlov
Prince
Mm, sure could go for a hot dog right now
Apr 2002
time: 06:18
  Old Post 03-04-2002 23:06
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quote:
Originally posted by Messer Niccolò


LOL

... even if the thread was about the most important unit!


Well, everyone was talking about settlers, caravans and spies, I thought the thread needed some development.

And I am a born spammer.

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