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Zylka
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Am I missing something here? 1.17 supposedly fixed this so you are able to stop reversion of recently aquired cities with enough military units - doesn't seem so. Is there a formula that applies to this? I'm trying to supress a size 21 city, and it keeps flipping back the next turn after capture. How many units will it take, I've already tried stuffing it full of a few dozen troops.
Genuinely pissed off,
Zylka
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Zylka
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*Tapping fingers patiently*
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Tarquelne
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I have a link to the formula..... but as a "worthless newbie" it must be wrong, huh? Or is this a trick? Surely someone with a "May 2000" knows the answer.
keep tapping.
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Zylka
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I don't have a collection of the pics and I most definitely do not obsess over some day meeting her
or something...
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Zylka
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Two men per pop?!
If they're conscripted units, that often averages out to two soldiers for every damn citizen. Even more if the conscripts come from a variety of large cities.
Patch, thy name is civ3
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Ethelred
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The best way they could fix it is to give you units back.
No they did not fix it. They changed it a little. Very little.
In the explanation by Firaxis an example was given. The example had a city that had full control of all its 21 tiles. Such cities rarely flipped before so whatever they did do it doesn't change much of anything. My guess is they moved the check for your units up a notch in the check list. They were at the bottom before apparently.
Since you still lose your units it would be foolish to try to hold a city by stacking a dozen units in it. So I put a few units outside and only leave enough units to defend the city from a counterattack. I had to use those outside units in my last game. First game in a quite a few that I had two cities revert.
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Zylka
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My full health submarine just lost to a galleon.
I assume the galleon crashed into it, and that the sub got some nasty splinters.
edit: the sub was attacking
Last edited by Zylka on 31-03-2002 at 05:01
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Zylka
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She is my sacred angel and I will meet her this summer.
An update, I'm trying to supress a size 3 city and it hasn't worked with even 10 units in it. It's the enemy's old capital, is there a different formula?
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Ethelred
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Yes.
Wipe them out. All of them.
Guaranteed to supress all reversion to the original owner. Not guaranteed to protect from other civs. You milage may vary with time, space and the Heizenberg Uncertaintity Principal.
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