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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Supressing cultural reversion
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Zylka is offline Zylka
Prince
sure
May 2000
time: 05:18
  Old Post 30-03-2002 07:21
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#1 Report this post to a moderator
Supressing cultural reversion Enter the AD-FREE zone

Am I missing something here? 1.17 supposedly fixed this so you are able to stop reversion of recently aquired cities with enough military units - doesn't seem so. Is there a formula that applies to this? I'm trying to supress a size 21 city, and it keeps flipping back the next turn after capture. How many units will it take, I've already tried stuffing it full of a few dozen troops.

Genuinely pissed off,
Zylka

Zylka is offline Zylka
Prince
sure
May 2000
time: 05:18
  Old Post 30-03-2002 07:53
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Support Apolyton, buy Civilization 2

*Tapping fingers patiently*

Tarquelne is offline Tarquelne
Warlord

Dec 2001
time: 00:18
  Old Post 30-03-2002 08:12
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Support Apolyton buy from Amazon

I have a link to the formula..... but as a "worthless newbie" it must be wrong, huh? Or is this a trick? Surely someone with a "May 2000" knows the answer.

keep tapping.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:18
  Old Post 30-03-2002 08:13 Visit Inverse Icarus's homepage!
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Enter the AD-FREE zone

i heard rumors it was 2 men per pop point.

what i do myself, is i STARVE / rush/kill the city until it's down to a controllable number.

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:18
  Old Post 30-03-2002 08:14 Visit Inverse Icarus's homepage!
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#5 Report this post to a moderator
Get a bigger avatar today!

Zylka, your icon seems boobless you got a collection of this girl's pics? i think i have my new domestic nag

Zylka is offline Zylka
Prince
sure
May 2000
time: 05:18
Talking  Old Post 30-03-2002 08:50
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Support Apolyton, pre-order Civilization IV

I don't have a collection of the pics and I most definitely do not obsess over some day meeting her







or something...

Zylka is offline Zylka
Prince
sure
May 2000
time: 05:18
  Old Post 30-03-2002 08:53
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Help yourself to an AD-FREE life

Two men per pop?!

If they're conscripted units, that often averages out to two soldiers for every damn citizen. Even more if the conscripts come from a variety of large cities.

Patch, thy name is civ3

Ethelred is offline Ethelred
King

Mar 2002
time: 21:18
  Old Post 30-03-2002 09:49
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The best way they could fix it is to give you units back.

No they did not fix it. They changed it a little. Very little.

In the explanation by Firaxis an example was given. The example had a city that had full control of all its 21 tiles. Such cities rarely flipped before so whatever they did do it doesn't change much of anything. My guess is they moved the check for your units up a notch in the check list. They were at the bottom before apparently.

Since you still lose your units it would be foolish to try to hold a city by stacking a dozen units in it. So I put a few units outside and only leave enough units to defend the city from a counterattack. I had to use those outside units in my last game. First game in a quite a few that I had two cities revert.

Zylka is offline Zylka
Prince
sure
May 2000
time: 05:18
  Old Post 30-03-2002 09:52
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Avatar Enlargement: We've got the solution

All goes well with the aforementioned city after piling 45 units in it. This will be a killer if not fixed for multiplayer.

I'd also like to point out that one of my full health assaulting marines just lost to a spearman

Zylka is offline Zylka
Prince
sure
May 2000
time: 05:18
  Old Post 31-03-2002 04:52
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and Support Apolyton, buy GURPS/ Alpha Centauri

My full health submarine just lost to a galleon.

I assume the galleon crashed into it, and that the sub got some nasty splinters.

edit: the sub was attacking

Last edited by Zylka on 31-03-2002 at 05:01

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:18
  Old Post 31-03-2002 07:18
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Support Apolyton, buy Civilization: The Boardgame

also one of the best ways to stop switches is to change the nationality of the population, but cultural assimilation doesn't start until half of the population is your nationality, so for smaller cities adding workers to the population can get you a national majority which should stop culture flips and allow assimilation to occur

if you want to fix combat results try out the blitz mod

btw everyone want to know who the hottie is

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:18
  Old Post 31-03-2002 07:20 Visit Inverse Icarus's homepage!
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yes, that breat just looks so grabbable, the way it's trying to push it's way out of her shirt.

set up a gallery @ poly!

Thrawn05 is offline Thrawn05
King
All Your Posts Are Belong To Ming
Dec 2001
time: 00:18
  Old Post 31-03-2002 07:55 Visit Thrawn05's homepage!
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quote:
Originally posted by UberKruX
yes, that breat just looks so grabbable, the way it's trying to push it's way out of her shirt.

set up a gallery @ poly!


So that IS drool from your avatar's mouth.

Zylka is offline Zylka
Prince
sure
May 2000
time: 05:18
  Old Post 31-03-2002 09:18
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She is my sacred angel and I will meet her this summer.

An update, I'm trying to supress a size 3 city and it hasn't worked with even 10 units in it. It's the enemy's old capital, is there a different formula?

Ethelred is offline Ethelred
King

Mar 2002
time: 21:18
  Old Post 31-03-2002 11:52
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Help yourself to an AD-FREE life

Yes.


Wipe them out. All of them.


Guaranteed to supress all reversion to the original owner. Not guaranteed to protect from other civs. You milage may vary with time, space and the Heizenberg Uncertaintity Principal.

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