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SpencerH
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Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002 time: 23:18
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More info:
I previously added a tech with the editor and it seemed to work fine (I recall there were some glitches but they worked out) with a new game. This time I've renamed chemistry to alchemy and changed the prerequisites etc. I've also been making other tech prerequisite changes and moving the tech tree around to fit with those changes.
quote: When you add a technology the game will crash whenever you view the technology in the civilopedia with the highest number icon. It just so happens to go in alphabetical order (though the alphabet has nothing to do with it) leaving Writing to be the one that will lock up the game if viewed.
The way you fix this is edit Writing in the Editor and change the icon down by at least one. Simple, isn't it? But this will allow you to add techs flawlessly, but you cannot currently add new icons. You will need to do this for each tech you add, I believe, so that limits the maximum number of techs that can be added to 82. Screwy that multiple techs have to use the same icons, but at least you can add them now! |
I've seen this post by plutarck but I havent had this particular problem. It does seem to be relevant though since I have 83 techs. Is this related to why my icons are screwy?
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