Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > How operate cruise missile?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
MyOlde is offline MyOlde
Prince
Haliburton, Ontario, Canada
Jun 1999
time: 05:18
  Old Post 01-04-2002 02:11
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
How operate cruise missile? Support Apolyton, buy GURPS/ Alpha Centauri

I can move my cruise missile from city to city (my own) but I can't see how to make it bombard enemy cities. When I put my cursor on a target, it appears that I can only bombard one tile away. What use is that? Am I supposed to operate it out of an aircraft carrier? That doesn't sound much better.

What am I doing wrong?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 01-04-2002 02:25
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Civilization 2

Press the Bombard Button. The range will then be displayed as a red grid. The range is 2. They are not long range, but they are lethal. They can kill units, unlike other bombardment.

MyOlde is offline MyOlde
Prince
Haliburton, Ontario, Canada
Jun 1999
time: 05:18
  Old Post 01-04-2002 03:15
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

So you're not bombarding city-to-city but protecting your own city from invaders.

Can you put it on a carrier?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 01-04-2002 03:25
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

You can move them along RR anywhere within your empire or neutral territory, then launch them. So yes, you can skate them up to the border and target cities with them if the enemy city is close enough to the border.

No to the Carrier, but yes to Nuc Subs. They would make a nasty hole in the ground in an enemy city for your Marines to occupy so that you can disembark your Tanks in the now occupied city and *blitz* on to another enemy city, all in the same turn. If you have enough of them and enough Nuc Subs.

MyOlde is offline MyOlde
Prince
Haliburton, Ontario, Canada
Jun 1999
time: 05:18
  Old Post 01-04-2002 04:44
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Browse Apolyton AD-FREE

Thanks for the help.

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:18
  Old Post 01-04-2002 04:48
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Is there a way to move them across the ocean?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 01-04-2002 04:53
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Uhhh, carry them in a Nuc Sub?

Other than that, no. They, like Arty, Settlers and Workers must have boats. No, I don't believe you can carry them on a transport.

Last edited by notyoueither on 01-04-2002 at 07:26

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:18
  Old Post 01-04-2002 05:43
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Put an end to popups!

Umm, how to use cruise missiles, lets see.

First, move them into a city.
Then, press D.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 01-04-2002 05:56
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Avatar Enlargement: We've got the solution

JW. Can't you find a use for units that have twice the bombard of BB and Bomber and can kill units? I know I can, but to each their own

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:18
  Old Post 01-04-2002 06:05
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Full PM-box? Change here!

Sorry, I just have to poke fun at the Cruise Missile. Its too fun.

hitchikingalaxy is offline hitchikingalaxy
Settler

Feb 2002
time: 01:18
  Old Post 01-04-2002 06:34
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Get a bigger avatar today!

just for the record i have put a cruise missile on a transport, but i was not able to fire it until i had unloaded it.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 01-04-2002 07:29
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Lose 30 kilos (of popups)

I stand corrected. I guess you can load 8 up on a transport. I've never tried.

I use them mostly for defence, and a little on offence loaded on Nuc Subs.

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:18
  Old Post 01-04-2002 19:50
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by hitchikingalaxy
just for the record i have put a cruise missile on a transport, but i was not able to fire it until i had unloaded it.


How did you get it onto a transport? In my game, when I have a cruise missle in the same city as a transport there is no "Load" button when the cruise missle is active.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 02-04-2002 10:00
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Full PM-box? Change here!

I'm on crack.

Cruise Missiles cannot load on anything by the default rules. You have to mod the game to get them to.

I was putzing around with the editor and fracked up. So I restored to the back up I made from the latest patch. Started playing. So now I have a Nuc Sub. Great! Let's load a Cruise or 2 and go cruising.

No go. The Cruise does not have Tactical Missile characteristic by default. Nor does it have the Load ability checked.

Sorry for the bogus lead. I do not remember editing it so that it could. I must have saved when I didn't mean to on an earlier *putzing* adventure. I've been listening to korn and others for so long I came to think it was the original intent. Not blaming korn though. I'm the idiot, shoot me.

BTW. It can't be carried on Transports either.

You would think I'd know what should be what. I've been religiously avoiding modding so that I can play the game the way the pulishers intended it until they are done. Trying to be in a position to give more applicable comment.

Oh well. Credibility isn't all it's cracked up to be.

The stuff I said about using them defensively is true though. Honest. You can trust me.

: Departs to find manual on self-flagellation:

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0580 seconds (89.90% PHP - 10.10% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net