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Vetinari
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Sweden
Apr 2002 time: 06:18
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At the begining of every turn the domestic advisor should inform you of every single town that is not producing longbowmen and ask you why you don't, in fact, produce longbowmen in this town. If you tell her that you want to produce something else she will check with you again at the end of your turn just to make sure. The default answer to the question should of course be "switch to longbowmen immediately"
The military advisor should be allowed to declare war.
Instead of building wonders the normal way you should be asked to guess a number between 1 and 10. If you guess is correct you get the wonder. This will help civilizations with bad ifrastructure from falling too far behind in the wonder race. It also adds to the randomness of the game, which is good.
All battles should be fought with rock-paper-scissors contests. THis will help scientifically disadvataged civs from falling too far behind.
Whenever you win a battle you gain a "civ-card". These cards can be traded with the ai. They can also be traded/sold onlide with other players. The civ-cards has no effect on gameplay.
Capture the flag win should also be possible
Each civ should be led by the most famous pop singer from that country: America should thus be led by Britney Spears, England by Robbie Williams etc. This will help selling the game to players who would otherwise not consider buying it. A version for younger players should also be available with leaders such as Teletubbies, Barney the Dinosaur, Tellevinken (swedish hand doll, very popular in the 80s)
Other than the existing advisors you should also have a jester who suggests crazy ideas every now and then. He should also tell you a bad jokes every five turns (to save space on the cd, only 4-5 jokes needs to exist. Prefferably, all of them should start out with "Waiter, there is a fly in my soup") This will lighten up the game considerably.
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Miznia
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Madison WI
Jul 2001 time: 23:18
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quote: At the begining of every turn the domestic advisor should inform you of every single town that is not producing longbowmen and ask you why you don't, in fact, produce longbowmen in this town. If you tell her that you want to produce something else she will check with you again at the end of your turn just to make sure. |
Ack, no, I want the multiple confirmations to come at the same time! Less confusing!
quote: The military advisor should be allowed to declare war. |
That would be ok, provided he moves the units, too. But he should consult with the foreign advisor first, to find out who we like the least. And it should all be a check-able option. (Eliminates micromanagement, helps newbies out.)
quote: Other than the existing advisors you should also have a jester |
He should come up now and then, *instead* of a normal advisor, except the default response should be messed with (e.g. default is "declare war," "raze city"). If a player is caught off-guard now and then, it will help the AI keep up.
Dom Pedro:
quote: Some of you seem like the real hardcore players... you'll only be happy if civilization is stripped down to the point where it features two monochrome paddles batting a little 4-bit "ball" on a black background. |
A ball? That sounds like a "wouldn't it be cool" suggestion...
Miznia
P.S.: I have achieved Warlord status.
Last edited by Miznia on 06-04-2002 at 05:31
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:18
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I think that you should have the ability to name the citizens in your cities. Like you could name the unhappy people jimmytrick or coracle or yin26, etc. And then draft them into the military.
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SpencerH
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Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002 time: 23:18
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quote: Originally posted by Vetinari
At the begining of every turn the domestic advisor should inform you of every single town that is not producing longbowmen and ask you why you don't, in fact, produce longbowmen in this town. If you tell her that you want to produce something else she will check with you again at the end of your turn just to make sure. The default answer to the question should of course be "switch to longbowmen immediately"
The military advisor should be allowed to declare war.
Instead of building wonders the normal way you should be asked to guess a number between 1 and 10. If you guess is correct you get the wonder. This will help civilizations with bad ifrastructure from falling too far behind in the wonder race. It also adds to the randomness of the game, which is good.
All battles should be fought with rock-paper-scissors contests. THis will help scientifically disadvataged civs from falling too far behind.
Whenever you win a battle you gain a "civ-card". These cards can be traded with the ai. They can also be traded/sold onlide with other players. The civ-cards has no effect on gameplay.
Capture the flag win should also be possible
Each civ should be led by the most famous pop singer from that country: America should thus be led by Britney Spears, England by Robbie Williams etc. This will help selling the game to players who would otherwise not consider buying it. A version for younger players should also be available with leaders such as Teletubbies, Barney the Dinosaur, Tellevinken (swedish hand doll, very popular in the 80s)
Other than the existing advisors you should also have a jester who suggests crazy ideas every now and then. He should also tell you a bad jokes every five turns (to save space on the cd, only 4-5 jokes needs to exist. Prefferably, all of them should start out with "Waiter, there is a fly in my soup") This will lighten up the game considerably. |
We'll know who to blame if any of this is implemented (and given the current state of the game who knows what'll happen) 
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danimal
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In Civ 4, we should have the ability to capture oposing forces and place them in prison. The prisoners could be used to negotiate peace...or you could even place cameras in the women's prison and sell movies of their erotic behavior to raise revenue.
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