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Theodrik
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San Jose, CA, USA
Apr 2002 time: 21:18
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Hey, count me in! I Warhammer! I've got Dwarves, Empire, Orc/Goblin, Wood Elf and Chaos armies. I can't mod, but I'llplay test them to death if you'll let me. Just a few thjoughts:
Dwarves - no horses, but a lot of tough infanty, a gyrocopter, lots of artillery, tunnel system usable only by them, the Skaven, and goblins (but not orcs)
Empire - steam tank, artillery as good as the dwarves, good cheap infantry and cavalry
Orc/Goblins - catapults, wolf cavalry, boar cavalry, poor to good infantry, catapults
Wood Elves - Treemen, supurb archers and cavalry, hawk riders and giant eagles, scouts and spearmen
Chaos - beastmen, really tough cavalry, i like the idea of them being the barbarians
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:18
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I looked at GW's copyright page and it doesn't look like there's any problem making a Civ3 mod as long as we don't sell it, and make a title screen specifing the mod is based on Games Workshop's Tabletop Fantasy Battle Game. I've found some 3d models of a Rhino tank, Space Marine Air Speeder?, and some armor for Space Marines. There are also 3d models of Empire and Bretonnian Knights and I just bought a female elf model this weekend. I've just finished making my first Leader Flics and posted them at CivFanatics in the Graphic Modpack Forum (they are Amazon Flics but they were real simple to make...). So, let me know the status!
(I definitely want a Dark Elf civ, ahhhh, Witch Elves....)
Oh, for Warhammer I field Empire, Brettonians, Dark Elves, High Elves, Vampire Counts, Chaos Knights, Wood Elves, Chaos Dwarves, and Lizardmen.
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Jer8m8
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Long Island, NY, America
Nov 2000 time: 00:18
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quote: Originally posted by GhengisFarb
Oh, for Warhammer I field Empire, Brettonians, Dark Elves, High Elves, Vampire Counts, Chaos Knights, Wood Elves, Chaos Dwarves, and Lizardmen. |
What are you, made of money?
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KieranC1
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Northampton/England
Jun 2002 time: 05:18
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Hi, i love Warhammer and would love to help. I can't really mod but i'd love to play test and i've got loads of background for warhammer and 40K. I usually do Empire/mercenaries or Imperial guard, but I've got stuff for orcs, dwarves, marines and nids as well. 
Last edited by KieranC1 on 12-06-2002 at 00:37
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Schizo_Angel
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ok...i used to play 40k, and have quite a bit of background knowledge and stuff. I would like to help on that side of things, im trying to learn how to make units, so maybe i can lend a hand.
ok, my thoughts on this mod.
1) is it a warhammer only mod? if not, i advise that it should be separate. to cut down on too much fiddling around
2) take tanks for example. the 40k units could simply replace current civ3 units, like unique units do.
so for example, you were playing as the eldar, when you researched motorised transport or whenever you get tanks, you would get a one of those big 2 person jetbikes, with perhaps +2 movement points, but less defense
3) warhammer units would be a lot easier to replace, and a lot dont even need replacing, take knights. i believe someone has done some good AoK knights, or other similar ones. pikeman would work for the empire, as would early gunpowder units. and some of the other civ's units would fit over current units, just using a different model
4) cities. the graphics could be changed fairly easily, with hive citys for humans, domed citys for the eldar (ok i know they are spaceships, but that doesnt matter)
5) cut the numbar of civs down to about 4 or 5 to start with. for 40k i recommend humans, eldar, orks and chaos
for warhammer i suggest empire, one of the elf races, orcs, and chaos
6) titans / daemons . this would look very cool at the end of the game
7) i say tyranids should be barbarians instead of a race by themselves. too complex
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Kal-el
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Ok, I think its time to get serious about this thing. Everybody who is interested in being a part of this mod speak up now.
Jesse Coombe
Lab Monkey
Bodiless Jack
Theodrik
Jer8m8
ChaotikVisions
Bane Star
Schizo_Angel
KieranC1
GhengisFarb
I want to put together a mailing list and get this thing organized. Clearly we have enough people that we can get started on this thing. I am just finishing up my Double your Pleasure Mod, so I have a good understanding of what this is going to take.
From reading the thread, it looks like this is going to be a War Hammer Fantasy Mod.
If it is I will volunteer to do the map. You can check out my other map work over on CFC. Follow the links in my signature.
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Schizo_Angel
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sounds good, im still interested, though i never really played warhammer fantasy.
count me in, and if theres 40k work to be done, ill volunteer
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Schizo_Angel
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ok get your ideas down, and mail em to the people who have signed up for this mod
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Schizo_Angel
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ok, in my opinion, this is the way i see the races
High Elves - Eldar
Dark Elves - Dark Eldar
Dwarves - (they get imperial guard units)
Empire - imperial guard
Bretonians- space marines
Chaos - Chaos Marines
Lizardmen - (get ork units)
barbarians - Tyranids
Vampire Counts - Necrons
Skaven - (get chaos units)
Orcs&Goblins - Orks & Gretchin
as for units, i reckon (tho im not sure) that we should go with my UU unit idea for 40k, but throw in some specialised techs for warhammer .
remeber lets try not to pile on too much work at once.
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Schizo_Angel
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ok. jobs.
i call second in command 
might be doing some modellin,g but is unlikely
jesse is in command, seeing as its his mod 
zulu, you are artwork/background guy
gengis - leader flcs
anyone else that has contributions - send em in!
any modellers welcome, its all good
jobs :
*leaders
*units : a large orc dude, bretonnian knight, dwarf type person , empire steam tank, wood elf treemen/archer , vampire counts vampire (obviously!) , space marine, eldar guardian, imperial guardsmen, chaos marine, ork
that should be enough for the moment but if u wanna do more , fine by me. im not complaining 
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Kal-el
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that will not work very well. Jesse and I have discussed this numerous times and have come to the conclusion that the best thing to do would be to make two separate mods. There is too great a gap in time and technology between the two games WH and WH40K.
Hence, we need to pick one game and devote our time and efforts to that genre.
I vote for Fantasy, it will be easier to do. Either way I will be putting together a map based on the maps above.
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Kal-el
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From a terrain map perspective too.
I have thoughts on how to doa space map, but they do not correspond with the current system being utilized by the Star Wars mod people.
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Jesse Coombe
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Hertfordshire, England
Apr 2002 time: 05:18
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quote: Originally posted by Schizo_Angel
ok. jobs.
i call second in command
might be doing some modellin,g but is unlikely
jesse is in command, seeing as its his mod
zulu, you are artwork/background guy
gengis - leader flcs
anyone else that has contributions - send em in!
any modellers welcome, its all good
jobs :
*leaders
*units : a large orc dude, bretonnian knight, dwarf type person , empire steam tank, wood elf treemen/archer , vampire counts vampire (obviously!) , space marine, eldar guardian, imperial guardsmen, chaos marine, ork
that should be enough for the moment but if u wanna do more , fine by me. im not complaining |
Fraid you can't just walk in and act like you own the place mate. We'll gladly accept you as part of teh team but its always been Kal-el and me leading this project.
We've decided to kick things off with the Fantasy mod and depending on its success we'll follow up with the 40K mod (with a bit of Battlefleet Gothic mixed into it too hopefully)
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Kal-el
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Jer8m8,
could it possible for you to scan a copy of that map and post it here? Give me something more to work with.
Thanks.
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