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Smoking Mirror
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south England, near stonehenge
Apr 2002 time: 05:18
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Have finished modeling the british MKVIII Churchill, not sure if I should use desert or green colouring. In a WWII scenario the churchill would be the British Main battle tank but would be used mostly in north africa. For the normandy landings an amphibious version would be used, the crocodile (or the royal engineers ARVE vesion, both armed with a 16pnd main gun for bombardment).
Perhaps I should redesign the Green option as the crocodile (with flame thrower).
Any way, Here is the Brown option at the size it would be:
Attachment: brownopt.jpg
This has been downloaded 318 time(s).
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Smoking Mirror
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south England, near stonehenge
Apr 2002 time: 05:18
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I have been giving some thought as to how the game mechanics of a WWII scenario would work. Experience of Civ II has shown that for a modern warfare scenario to be exiting the rules have to changed just enough for new tactics to be needed.
With the current rules all you have to do is build more tanks than the other nations while holding them back with fortified infantry, more planes and artillery can help swing the ballance, but otherwise it is just down to who has the best/most tanks.
One option would be to limit just exactly what the tanks are expected to do; they cannot take and hold fortified possitions, they are of limited use in urban fighting and are not able to climb moutains.
Make the unit wheeled.
Give tanks a close ranged powerfull bombard (like Ships).
Reduce attack value to be slightly less than regular infantry (more than urban, sub machine gun infantry).
Increase defence value to be worse than any infantry (they have their bombard for protection.
Oh yes, nearly forgot, here is the green Churchill:
Attachment: greenopt.jpg
This has been downloaded 314 time(s).
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Smoking Mirror
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south England, near stonehenge
Apr 2002 time: 05:18
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Stupid palete tomfoolery
The Star is Blue!
Blue!
It should be civ coloured and where are my shadows!
Don't worry by the time I have finished I aim to have the following:
A T34 unit (without snow and with shadows)
A Churchill MKVIII in desert colours.
An ARVE/ Crocodile with bombard and flame thrower attacks.
A KV1 or IS1 (advanced russian heavy tank)
An armoured car for general use.
All with civ coloured markings and sound effects.
Here is a picture of a Churchill ARVE in real life;
Attachment: churchill_arve_mkiv_01.jpg
This has been downloaded 271 time(s).
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Smoking Mirror
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south England, near stonehenge
Apr 2002 time: 05:18
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Well. Sorted out the civ colour problem. (If you don't have CivIII installed when using Flickster the civ colour will not change when you try).
This will be my last post before the units are ready. I still can't get the shadows to work even when I use the pallete utility, this is probably to do with the program I have been using to edit the images but oh well no shadows who cares?
Here are a couple of shots of my Mobile infantry. not shure what I should do for the attack animation, I may just have the lit with enemy fire. (my skills do not extend to animating the individual figures, though it woud be cool to have them all jump out and start firing.
I am thinking of doing a snow coloured vesion as well. so that all possible theatres of conflict are represented.
Attachment: mobinf.gif
This has been downloaded 262 time(s).
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