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Ecthy
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Zhonghuà Rénmín Gònghéguó
Mar 2000 time: 06:18
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It seems to be a bug.
Standard reply: what version are you using?
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La Fayette
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albi, france
Oct 2000 time: 06:18
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unix
I try to make it simple:
1) You are in Democracy.
2) One or many cities fall into civil disorder = nothing worse happens if you react at once (you can check by consulting the attitude advisor = no red city left).
3) If ONE city stays ONE turn in civil disorder, then your government collapses and you will remain in anarchy until the next oedo year.
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Ecthy
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Zhonghuà Rénmín Gònghéguó
Mar 2000 time: 06:18
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I think I misunderstood your problem.
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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:18
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Let me see if this explanation makes things worse
There are two ways to get a city into disorder.
The first way involves a city which you already had. Something happens (government change, units overseas, improvement sold or destroyed, wonder expires, etc) which makes the unhappies outnumber the happies. At the start of the turn when this happens, the pop up window appears saying 'Civil Disorder!'. In a democracy, you'd better do something right then, or later in that turn before you hit 'end turn'. Otherwise, the 'civil disorder' message will appear next turn as well, and it's too late to do anything, kaboom, your empire revolts and if you're like me, you have to sit through about 70 disorder messages that drive you crazy. 
Now, you might have a city that was happy at the start of your turn, but you did something during the turn (moved a unit, sold an improvement, etc) that made the unhappies outnumber the happies. Doesn't matter. That turn the city counts as happy, and you get the 'civil disorder' message the next turn. And if it's still in disorder the turn after that, you get a government collapse.
The other way to cause a city to go into disorder is to bribe or capture it. These cities are always (I think) in disorder when you capture them - i.e. they show on the city menu as being in disorder. Doesn't matter how many red versus blue faces you have, it's still in disorder. And it doesn't seem to matter whether the city was in disorder before you captured it.
If the blues outnumber or equal the reds, you don't have to do anything.
If they don't (or something happens later in the turn that makes the reds outnumber the blues, like moving a unit out of the city, and you don't address the situation before the turn ends), then next turn you'll get the 'Civil Disorder' message in that city. Even though you never saw that message before, kaboom, your empire revolts. This is clearly different from the first situation, when you need 2 consecutive 'Civil Disorder' messages for the government to collapse.
Incidentally... This always happens to me no matter how ******** careful I am!!
In other words, it can happen by accident very easily. But in a sense, that city hasn't been in disorder for 2 full turns, so I consider it a rotten AI trick. 
I love Fundamentalism 
STYOM
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