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Christantine The Great
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Massachusetts
Jun 2000 time: 00:12
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Bombers tend to be able to fly great distances without refueling, too. I was playing a game where the Sioux had a city in Italy but were able to have bombers constantly in the air on the east side of the Caspian Sea with no local airfields.
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"Freedom, Trade, Christantine!"
The Official Webpage of the Chrisonian Republic
The Viking Archives
[This message has been edited by Christantine The Great (edited October 16, 2000).]
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Gatekeeper
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United States of America
Feb 2000 time: 23:12
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quote:

Originally posted by The Capo on 10-16-2000 10:29 AM
Not that I doubt the AI "Cheats", but I see a discrepency in Amazon's comments.
He/she says that the Egyptians took over for the destroyed Vikings, which is impossible unless you have edited Rules.txt to make the Vikings Yellow or the Egyptians Blue.
So I guess what I am saying is he either lied about that, which means that his whole statement is a fabrication, or he misunderstood the situation.
Why he would lie I don't know, so I think he probably just thought wrong about Egypt arising from the Viking defeat.
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The Capo:
Hmm ... a discrepancy? Fibbing? Now why in God's name would I do something like that over a computer game? Allow me to explain what happened, step-by-step, so you can see that my outcome is logical ... for a civil war.
1. I am playing the Sioux.
2. I attacked Trondheim and occupied it.
3. The Viking Empire, being vast, was torn asunder by civil war.
4. From this war emerges the surviving Vikings and the Egyptians, who have "won" around half the Viking cities.
5. I attack the new Viking capital, Roskilde, and occupy it. Again, civil war.
6. From this split emerges the Vikings with six cities and the Carthaginians with the remaining cities.
7. I finish the Vikings off, and am now at peace with everyone while I rebuild and repair my invasion forces. This time, I plan to target the Zulu Empire. They've got around 230 combat divisions and should be a worthy challenge — for two or three turns of combat . Provided they don't blast my convoys with too many missiles.
So there you are, Capo. I was describing a civil war the first time around. One need not to edit the rules.txt file to get one of those. Is it a bit clearer now? 
CYBERAmazon
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debeest
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Two things:
1) civilopedia notwithstanding, cruise missiles normally cost 60 shields, not 50, right? and
2) CYBERAmazon, I assure you that if you build a battleship and hover a bomber over it, you will often find the stack surrounded by a cloud of eager, panting, enemy cruise missiles, wondering why they couldn't bite it and how they're gonna get home. I've assumed that it was a glitch, but it occurs to me that maybe the AI knows about the "wait" trick and actually CHEATS INTELLIGENTLY the way the human player can!
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Gatekeeper
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United States of America
Feb 2000 time: 23:12
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quote:

Originally posted by debeest on 10-17-2000 11:00 PM
Two things:
1) civilopedia notwithstanding, cruise missiles normally cost 60 shields, not 50, right? and
2) CYBERAmazon, I assure you that if you build a battleship and hover a bomber over it, you will often find the stack surrounded by a cloud of eager, panting, enemy cruise missiles, wondering why they couldn't bite it and how they're gonna get home. I've assumed that it was a glitch, but it occurs to me that maybe the AI knows about the "wait" trick and actually CHEATS INTELLIGENTLY the way the human player can!
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debeest:
Regarding part one of your question, nope. In my version of Civ II (Macintosh release), the cruise missiles usually cost 50 shields. I lowered it to 40 after reading about something similar Smash (least I think it was him) did with identical results. If anything, he deserves most of the credit for this trick, as he was the one who enlightened me to its existence. Since then, we've both been lab rats .
As for the second half of your question, I've *never* observed what you've seen. Perhaps it's something they fixed when porting it to the Macintosh. The most I've ever found is usually an AI sub carrying a single cruise missile. That, I think, acts as a mobile base for the AI, and the single cruise missile is some sort of loci point where the AI can bring in however many others it thinks it needs to do a given job (like making my life hell with 36-missile en masse strikes).
CYBERAmazon
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