 |
|  |
 |
|
RAF
|
|
Brasil
Feb 2001 time: 02:12
|
|
Minorities The game should take in consideration the ethnic minorities as a current event of the game. We should have as example that happens with the Kurds, Basque and Gypsy, the existent problems for all American continent with the subject of the native ones . For instance the gypsies are people without territories but that could settle down in the civilizations as it happened mainly in Romania. No matter how problematic those subjects are they should be considered, could the game ask for instance: what you want that is done with the inhabitants of this city (ou area-province)? Segregate them? Did I banish them? To exile them inside of the empire? Make them slaves? To kill some as punishment ( form that would cart hereafter in conquered resentments us remaining) for who to riot against your new masters? Can to join them to the império (as the time and the treatment of the empire to them become part of the civilization)? Another topic would be to treat the case of the migrations internal (forced as it happened followed, or spontaneous the search of better conditions), emigrations and immigrations. The immigrants could enter in the civilization becoming it leaves of the empire assimilated as it really happens with the immigrants. Often some immigrants could announce request of political asylum in case the civilization has immigration control or borders closed. You could accept them, to give them shelters temporary or to also extradite them this option available in illegal immigrants' case, to accept them or to order them although as it really happens
|
|
|  |
 |
|
Hydaspont
|
|
Budapest, Hungary
Feb 2001 time: 05:12
|
|
Hmm, I think the same about minorities.
In the earliset versions was only 7 great empire, which is not enough. In the real life politics is not so often "playing" face to face, Great power to Great Power. In the past (and the future) empires often reach their goal trough a minor state or a puffer state. So I think if the civIII follow the AC's line of diplomacy then must been more civilisation. About 4-6 civilisation will become great powers and other 6-7 civilisation will beacome minor states which're only owns only one or two cities. Sometimes of course a great empire divided by a war, treartries, lose some of its cities etc. so became a minor state and much of its population get under another empires control... And revolutions, uprising somitimes leeds to a reunification of a once great empire.
|
|
|  |
 |
|
Tiberius

|
 |
Europe
Jan 2000 time: 06:12
|
|
Hello Hydaspont, Isten hozott az Apolyton forumokon, vagy, hogy a tobbiek is ertsek, Wellcome to Apolyton 
Implementing minorities or small civs is many civers desire, but it seems like we never found a good model (easy to understand and to program, makes the game funier but don't add micromanagement, etc) for them. Why and how could be a civ/nation small or minority?
Predefining some civs to be minor could offence people/nations.
Maybe making harder for large empires to last and then breaking them apart in small countries is a solution, but how can you stop another big nation to conquer them in 2 or 3 turns?
Firaxis said something about implementing small civs in Civ3, so hopefully they found a good solution.
As for minorities, first Firaxis should introduce nationalities, or at least cultures. Let's say each starting city has its own nationality/culture, which remains unchanged even if they are conquered. Later, with imigration or as a result of wars and conquers, the city could have 70% majority, 20% mionority 1 and 10 minority 2. I think starting from this point we will gain more micromanagement than fun, unless somebody finds a good model.
DarkCloud, to be honest, I didn't understand your model. What represent those support rule percents?
|
|
|  |
 |
|
Koffe tyrann
|
|
Rydsnäs, Sweden
Dec 2000 time: 05:12
|
|
I like the idea of minorities cities. If you have alot of minorities in your civ you should have alot of problems. If USA have 5 cities and conquer 5 cities from Russia then it will take while before they can conquer more Russian cities, otherwise it will start a civilwar
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|