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Shaka Naldur
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Castellón, Spain
May 2000 time: 06:18
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I´ve checking the save and here are a few sugestions that i have
with a few screenshots
we are saying that we have too many triremes, but not where we should have them,
a caravan is going to be built in walbis, apolyton and sodaq, and we need more military units in citadel, but where are the triremes to transport them??
rehoming units,
we are having lots of units are out of their home cities, take a look at balsindia for example, a size 2 city with five units and two shields of support 
btw, how is that a unit from balsindia is defending Paha Shapa???
Attachment: balsindia.jpg
This has been downloaded 68 time(s).
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Shaka Naldur
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Castellón, Spain
May 2000 time: 06:18
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its telling me that i can´t post images bigger than 600 x 0
this are the two other comments left, i was going to post some screenshots with it but it doesn´t let me do it 
novahispania,
i don´t like at all that we are building the wonder in nova hispania, i don´t know when we started but now is too late, we are losing one shield and one food everyturn, the city needs all the production that it´s possible and also a bigger size, and where are all the caravans that are promised??
huts,
southwest of the indian terrotory we have discovered three huts, but the trireme that was exploring over there didn´t have any unit, take a warrior soon and take those huts 
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shade
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of bribery.
May 2001 time: 06:18
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Thx VP
(if there is one man who dares to say our VP doesn't do a thing I'll personnaly see to it that this person gets a job in one of our slave labor mines )
here we go:
quote: we are saying that we have too many triremes, but not where we should have them, |
I agree,that's why I also asked our military advisor to keep the 2 loaded with caravans close to the place they are(see screenshot2).There is one trireme near the southpole but this one needs to return because of a dead end I also would like to keep it near our main island(maybe between Apolytonia and the north island.
quote: rehoming units,we are having lots of units are out of their home cities, |
I haven't taken a look at this yet but it will be my first priority when I start playing... good to let me know.
quote: romansituation,here we have the roman situation, a size 1 city with just two triremes, and there is a legion and a few horses hanging around, we need more units there,
the continent is quite crowded and we just have two cities, maybe building a third city on any of the red spots, ...
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That really is a situation wich needs to be handeled with much care.
1)there is still some black airea around I would see that cleared as soon as possible(you never know what could be hidden there.
2)If I can use the Diplo to my own desission it will be placed in Citadel--> "to convince those units to join us and abbandon the Roman empire"
3)deffences need to be rushbuild for that city.
quote: the attitude towards us of the roman is hostile, |
As are the Indians(I don't like this,if they don't want to like us they should have a reason like: "we are backstabbing unthrustwordy thieves")
quote: its telling me that i can´t post images bigger than 600x0 |
make sure the width of your image is not bigger then 600(eg 601 gives already this message) then it should work fine(also had it a few times).Maybe you can add the images using an edit.
quote: novahispania,
i don´t like at all that we are building the wonder in nova hispania, |
I know (same complaint)
quote: where are all the caravans that are promised?? |
beeing build on the other island--> apolytonia
quote: huts,
southwest of the indian terrotory we have discovered three huts |
New castellion can build a diplo to go fetch them and take some abuse from the Indian Hospitallity
quote: and trade techs with foreign nations, |
But first we need mono.Why? because with each tech we get it becomes more expensive to get the next one.
quote: In particular, the mis-homed defenders are of great concern, as this affects happiness. |
euh don't they need to be
1) out of a city or fortress
2)in a demo/rep
Shade
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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:18
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Re: trireme taxi service
The southern trireme can pick up a diplomat and go get those huts - all 3 are on the coast, but one is on a mountain. There is one diplomat on a trireme (in the screenshot in this thread), and one in Nova Castellon, our city nearest India. One of the two should go explore.
The furthest trireme looks to be sent further (will of the people). The two in the screenshot will remain in Apolytonian waters. We will need to shuttle caravans to complete the wonder of our choice. (BTW, how did that get started without any poll?!) Two triremes in local waters should be adequate for camel shuttling. I'd like a third, but that may not be feasible with all the other unit demands...
Rehoming troops is unnecessary for happiness, provided they remain in a city. It does, however, make support problems.
The cities in the save game have messy worker placement, as well. Our new minister will see that they are more effectively distributed.
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cavebear
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of the Pleistocene
Oct 1999 time: 00:18
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Vice President Shaka Naldur -
I agree with your concerns about Citadel and New Castellon. If we are to defend our foothold on that continent, we will need to support them well. Definately, those 2 cities need to spend their city-building efforts on military units or constructed defences (barracks, city walls). As Minister of City Planning, I will naturally focus my recommendations on defence.
We should have Polytheism in 2 turns, and that will permit the Elephant, which is exactly the kind of offensive unit you suggest we need. Unfortunately, we find ourselves building a Barracks there right now, and it will be 8 turns before that is complete. Personally, I think we could use another Phalanx there instead (taking the loss of shields from the conversion), but that is really up to the Military Advisor and the President. Or we could change to City Walls, but that would take about 18 turns or so, and the fate of Citadel will be quite settled by then.
It might be best to have the 2 cities stay on course for Barracks and/or City Walls, and supply troops by Trimerene for the short-term.
Building a 3rd city there would mean even more military support from the homeland cities and would present one more target for aggression. I think it is better to have 2 cities well defended than 3 cities weakly defended.
We need to focus our resources here, they are very limited. We shouldn't build any new cities until we get Mike's. But we can make Citadel and New Castellon strongholds until production improves in our core cities.
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