Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Industrial age in 800 - 1400 AD
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:18
Angry  Old Post 06-04-2002 02:56 Visit Saint Marcus's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Industrial age in 800 - 1400 AD Get a bigger avatar today!

In just about every game I play on a huge map with 16 civs (on monarch), I (and the other civs) reach the industrial age somewhere between 800 and 1400 AD. Kinda stupid and certainly annoying. Has anyone else experienced this? And is it the same on other difficulty levels?

PerpetualNewbie is offline PerpetualNewbie
Chieftain

Mar 2002
time: 05:18
  Old Post 06-04-2002 03:18
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Tired of ads?

I play standard size, 8 civ, Monarch, and the only countries not building railroads by 1000AD are third-world backwaters. Has to do with the aggressive tech trading. Yes, it seems silly compared to the modern timeline.

Lower difficulties are much closer to the standard timeline. At least they used to be. I haven't played less than Monarch since 1.16F.

Higher difficulties are much faster. There are stories floating about where the player won on Diety by space race in the 1200s...

ALPHA WOLF 64 is offline ALPHA WOLF 64
Warlord
Illinois USA
Mar 2002
time: 23:18
  Old Post 06-04-2002 03:27 Visit ALPHA WOLF 64's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Browse Apolyton AD-FREE

The one thing about the Civ series is you get to skip the "dark" ages. Some tv show was once talking about how concrete was "lost" for about 1000 years. Civ3 allows us to replay history as if Rome never fell, and thus society continued to "progress" technilogically.

No.Dice is offline No.Dice
Settler

Mar 2002
time: 00:18
  Old Post 06-04-2002 04:10
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase Your PM Length

Thats actually pretty fast for monarch. I entered the industrial age at about the same time on emperor, though there was a ton of warmongering done by everyone. Athens, Rome, and Babylon were all razed to the ground before 10 AD.

A while back, i changed standard map size to allow 16 civs, and we were in the industrial age in the BCs.

watorrey is offline watorrey
Warlord
Rochester, NY, USA
Oct 2001
time: 00:18
  Old Post 07-04-2002 10:19 Visit watorrey's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton

LOL... it finally happened... i heard about a BC industrial age!!!

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:18
  Old Post 07-04-2002 10:43 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

my modern armors in the 1700s arent to realistic either, but they sure would have helped in the revolutionary war

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:18
  Old Post 07-04-2002 10:44 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by ALPHA WOLF 64
The one thing about the Civ series is you get to skip the "dark" ages. Some tv show was once talking about how concrete was "lost" for about 1000 years. Civ3 allows us to replay history as if Rome never fell, and thus society continued to "progress" technilogically.



are you saying you'd like every civ to have like 10 turns of no tech advancement every so often? i think it's pretty stupid, no matter how realistic.

PhoenixPhlame73 is offline PhoenixPhlame73
Chieftain
San Antonio, Texas
Apr 2002
time: 23:18
  Old Post 07-04-2002 10:53 Visit PhoenixPhlame73's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Help yourself to an AD-FREE life

If the game had just the right conditions, it could happen. Rome could fall, you could make it, and one of those "Massive barbarian uprisings" could take a huge chunk out of your empire. If there was enough war then there could be a dark age, just not as a segment of time that the game has given a name.

Ninot is offline Ninot
King
Centre Bell
Nov 2001
time: 00:18
  Old Post 07-04-2002 11:11
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Browse Apolyton AD-FREE

well... in my opinion, what brought up the "dark ages" could theoretically happen in the game, but it would be so imposibly rare that it never will...

Rome was one of the only civilizations dicovering new technologies rather quickly, up untill it fell. (ok, im ignoring the Eastern civs, like India, China...) And after Rome fell... game wize, everyone else had their tech sliders really low or just at 0%.

You can either take that explanation, or all the Euro Civs were switching from one government to another?

But i would go for the first explanation... Rome didn't trade its techs to the barbarians, so some got lost (concrete)... and the new monarchies of Europe would take a while to re-build the tech tree.

I ask this however... didn't Rome kind of get out of the Ancient age? They had all of the Ancient age techs discovered... maybe they had engineering...

nato is offline nato
Prince
West Unite
Aug 2001
time: 00:18
  Old Post 07-04-2002 12:01
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Put an end to popups!

I have a cool note about Roman industrialization that might be interesting...

The Romans were actually not interested in anything like industrialization or automation. There were some attempts at developing mills and things ... however they felt things like that would replace human workers, and so would increase unemployment. Unemployment was a major bad thing for Roman leaders. Therefore they did not try to advance along those lines, stopping what development and ideas they might have had.

That doesn't really relate to the thread, but I thought it was interesting.

Beren is offline Beren
Warlord
Holland
Mar 2002
time: 06:18
  Old Post 07-04-2002 13:56
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by PhoenixPhlame73
If the game had just the right conditions, it could happen. Rome could fall, you could make it, and one of those "Massive barbarian uprisings" could take a huge chunk out of your empire. If there was enough war then there could be a dark age, just not as a segment of time that the game has given a name.


The problem with the barbarians is that they don't capture or raze cities. So you only might loose improvements, production, money.

BTW: about money: really stupid. If there are 20 barbarian next to one of your two hundred cities, they might steal about 50% of your gold

ALPHA WOLF 64 is offline ALPHA WOLF 64
Warlord
Illinois USA
Mar 2002
time: 23:18
  Old Post 08-04-2002 00:46 Visit ALPHA WOLF 64's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Increase Your PM Length

You misread if you think i like the dark ages. i hate when games force us to replay history that might not be relevant to the game. To me a Civ3 dark ages would be if you lose alot of cities, your science would naturally go down thus a dark age. I sure dont want to see where the game tries to force techs at about the same time as historically discovered. Just imagine the world now if Rome had somehow not fallen, and we hadnt had a dark ages. Since the concepts of steam power were known back them, i wouldnt bet against the Romans having railroads around 1000ad, give or take a little.

Bleyn is offline Bleyn
Warlord

Aug 2001
time: 21:18
  Old Post 08-04-2002 03:31
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by ALPHA WOLF 64
The one thing about the Civ series is you get to skip the "dark" ages. Some tv show was once talking about how concrete was "lost" for about 1000 years. Civ3 allows us to replay history as if Rome never fell, and thus society continued to "progress" technilogically.


Rome could have still fallen, and the "Dark ages" might still have been mostly avoided if history had gone a little differently in the timeframe Marcus is talking about.

There is some speculation amongst those who like to kibitz on these things that Charles Martel's defeat of the Moors at the Battle of Tours in the 700s basically prolonged that feudal period. Had the Moors won and continued to sweep through Europe a renassiance era may have happened hundreds of years before it did, and could easily have led to an industrial era much sooner. Certainly history would have been very different.

Indeed, the "New World" may have been "discovered" much sooner(though we know now that Europeans knew of parts of the "New World" for centuries, they just didn't know they know, if you know what I mean Verne). And certainly Moorish influenced explorers would have handled contact with the native peoples much differently. Maybe not better, but definitely differently.

Alternative history is always interesting to contemplate.

Now if we could just find a truckload of tribbles and a way to get them back to ancient Rome....

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:18
  Old Post 08-04-2002 05:15
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
In just about every game I play on a huge map with 16 civs (on monarch), I (and the other civs) reach the industrial age somewhere between 800 and 1400 AD. Kinda stupid and certainly annoying. Has anyone else experienced this? And is it the same on other difficulty levels?


I actually find that on Regent with a Huge map, tech advancement is a lot slower, and tech trading isn't so common. Probably 'cos even the AI isn't stupid enough to sell a double-price Rep or Monarchy for a handful of gold.

star mouse is offline star mouse
Prince
of the Barbarians
Aug 2001
time: 16:18
  Old Post 08-04-2002 05:30
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by nato
The Romans were actually not interested in anything like industrialization or automation. There were some attempts at developing mills and things ... however they felt things like that would replace human workers, and so would increase unemployment. Unemployment was a major bad thing for Roman leaders. Therefore they did not try to advance along those lines, stopping what development and ideas they might have had.


I heard this was because the Roman empire employed a lot of slaves and with such copious free labour available there was no real incentive to develop such mechanical devices. This ultimately contributed to the downfall of Rome. The most reliable source of slaves was conquest, and when they ran out of places to conquer, the supply of slaves was diminished.

The Rook is offline The Rook
Warlord
Florida
Oct 2001
time: 00:18
  Old Post 08-04-2002 10:43
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Inflate your Upload Space

Tech-whoring definitely takes a lot out of the game. IMO, you don't get to "enjoy" the early ages since you have to keep up with the other techs or be left behind.

So has Firaxis said they will be fixing this, or are we stuck with it?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0475 seconds (90.46% PHP - 9.54% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net