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I fear any such list would be too limited for the full range of wonders one wants. Instead, I suggest that every Wonder or City Improvement would be defined by one or omre lines from the proprietary scripting language that Civ3 is bound to have. For example, to define the lighthouse, you'd type in an argument saying, essentially, all units that are trimeres of this civilization get the property of getting lost at sea set to zero. And so on.
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