Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Ultra-Large Maps: Crusade 2.1
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
exeter0 is offline exeter0
Warlord
Sydney, Australia
Nov 2001
time: 15:18
  Old Post 07-04-2002 04:18
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Ultra-Large Maps: Crusade 2.1 Got spare money?

Hi,
I have installed the Crusade 2.1 update... does it support ultra-large maps?

If not can I increase the map size? I changed the map.txt file settings but it didn;t have an effect.

Great job on the mod btw!

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:18
Post  Old Post 07-04-2002 16:09 Visit Martin Gühmann's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

MedPack2 does not have Ultra Gigantic Map support, it just has a setup that supports huge maps. The settings that tells the map generator the size of the to generate map can be found for MedPack2 Large Civs version can be found in a file called MM2L_gamefile.txt in your ..\ctp2_data\gamedata\default\ folder. Search for this block in the file:

PHP:

#
# These map size settings must all be defined,
# and in this order
#
MAP_SIZE_SMALL        26    52    2
MAP_SIZE_MEDIUM    48    96    2
MAP_SIZE_LARGE        64    128    2
MAP_SIZE_GIGANTIC    70    140 &nb



And replace it by this one:

PHP:

#
# These map size settings must all be defined,
# and in this order
#
MAP_SIZE_SMALL        26    52    2
MAP_SIZE_MEDIUM    48    96    2
MAP_SIZE_LARGE        70    140    2
MAP_SIZE_GIGANTIC    140    280 &nb



Now you have to replace the according map.txt. I would use one of Cradle or ApolytonPack the Cradle file is called CRAB_map.txt and the Apolyton one is called APOLUL_map.txt.

Now you have make it so that MedPack2 Large Civs version will use the map.txt. Therefore open the MM2L_gamefile.txt and find there an entry like map.txt and replace it by CRAB_map.txt if you have Cradle or APOLUL_map.txt if you have ApolytonPack installed. If necessary and you don't have neither Cradle nor ApolytonPack I can attach one of these files.

-Martin

exeter0 is offline exeter0
Warlord
Sydney, Australia
Nov 2001
time: 15:18
  Old Post 08-04-2002 04:48
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Lose 30 kilos (of popups)

Thanks Martin...


quote:
Originally posted by Martin Gühmann
MedPack2 does not have Ultra Gigantic Map support, it just has a setup that supports huge maps. The settings that tells the map generator the size of the to generate map can be found for MedPack2 Large Civs version can be found in a file called MM2L_gamefile.txt in your ..\ctp2_data\gamedata\default\ folder. Search for this block in the file:


It worked!... but are you sure you didn't mean I needed to change the MM2L_const.txt file?

I assumed this is the file you meant... so I changed that one.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0331 seconds (85.89% PHP - 14.11% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net