Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Winning the war but STILL went into anarchy?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
cerebros is offline cerebros
Settler
Leicester, England
Nov 2001
time: 05:18
  Old Post 07-04-2002 15:27
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Winning the war but STILL went into anarchy? Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Was wondering if anyone could point out something i've missed...

On a large map, warlord level, and I'm at war with the Egyptians (they started it). They're trying to take the three cities of mine closest to them, but as I'd manned my entire empire with infantry all the way round, i was able to pull plenty of units into the arena of combat to stop them actually being able to attack the cities.

Anyway, my government is democracy, and I'm also theoretically at war with Zululand who are allied with the Egyptians, although apart from a few naval skirmishes, which i won, I haven't seen hide nor hair of them.

Initially a few of my cities went into civil disorder.

Due to forgetting to fortify units on my resources, the Egpytians, using bombers or cruise missiles, knock out my oil supply. This forces me to declare war on Japan so i'm no longer trading my oil to them.

3 few turns later and I've just paid off the Zulu's to get an alliance against Egypt, Japan has done nothing against me, and I've just sorted my cities so that i should have a few turns before any more go into civil disorder.

SO what happens? My civ goes into revolution! WHY! By any objective terms i'm winning the war (Egypt was having to throw conscripts into the battle to try and wear down my defences, after having wasted most of their modern armour and mech infantry on futile attacks on heavily defended map tiles). I could understand it if all my cities were in civil disorder, but they were all stable!

Can anyone explain why that happened?

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:18
  Old Post 07-04-2002 15:41 Visit KrazyHorse's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Suffering from ads?

It's called war weariness; it happens whether or not you're losing the war. Since you're a democracy it'll hurt you more than if you were under communism, monarchy, etc.

Either take the pain and switch governments, ratchet up your luxury rates, or get peace treaties. It doesn't help if you're at war without actually fighting; you'll still suffer from it.

FrantzX is offline FrantzX
Warlord

May 1999
time: 00:18
  Old Post 07-04-2002 18:23
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton

In other words, Vietman.

cerebros is offline cerebros
Settler
Leicester, England
Nov 2001
time: 05:18
  Old Post 07-04-2002 18:55
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

but surely war weariness only makes citizens unhappy? If you're keeping all your cities out of civil disorder by making use of entertainers, why should your civ go into revolt? In previous Civ games, that would only happen if a siginificant number of your cities were constantly in civil disorder - and happened after only a couple of turns in a democracy.

My luxury rate was at 40% - couldn't go any higher without losing money (and hence units). And no way was i going to give Egypt tech in exchange for peace.

Changing government is too risky now there's no Statue of Liberty to build. From other games in similar stages in Civ3 its typically taken 4+ turns to change government type - not very helpful when you need to be producing units to fight off the enemy.

The only option in a game would seem to be to go from Republic to Comunism as soon as its available and wipe out any Civ's on your continent before switching to Democracy - but you're going to have to be aggressive early on else you'll be badly down the tech chain compared to your neighbours (wish you still got techs when you capture a city, or that espionage didn't cost so much...)

KrazyHorse is offline KrazyHorse
King
Macedonia
May 2001
time: 00:18
  Old Post 07-04-2002 19:11 Visit KrazyHorse's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

War weariness increases as time goes on. It seems to go in chunks, so you'll have some turns where half your cities go into disorder without any growth. All I can think of is that so many of your cities went into disorder at once that you went into revolt in the space of one turn.

cerebros is offline cerebros
Settler
Leicester, England
Nov 2001
time: 05:18
  Old Post 07-04-2002 19:24
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Got spare money?

but that would have meant about 5 or 6 citizens going from happy to unhappy in most of my cities... I'd not seen that happen in any turn before, and don't see how/why that many would have done, since I'd got rid of all bar one or two unhappy citizens in my cities.

Venger is offline Venger
King
Keeper of the Can-O'Whoopass
Jan 1970
time: 23:18
  Old Post 07-04-2002 23:38
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Re: Winning the war but STILL went into anarchy? Browse Apolyton AD-FREE

quote:
Originally posted by cerebros
Can anyone explain why that happened?


Bad gameplay design. I mean, we all remember how the US revolted during the successful campaign against the Japanese in the Pacific right? And the burned streets and fallen capital after prosecuting the Gulf War...

I think I may have been the first victim of this way back when - I posted a screenshot. I had been prosecuting a very successful war, when - the government revolts. Stupid, stupid, stupid. It was one of the biggest reasons I stopped playing Civ3. Now, with the patch coming out, I will likely retry it and see what we get...

Best suggestion - change the war weariness of Democracy in the editor. I hate changing the rules, but this is one of the lamest parts of Civ3, so think of it as fixing the game for them...

Good luck...

Venger

cerebros is offline cerebros
Settler
Leicester, England
Nov 2001
time: 05:18
  Old Post 08-04-2002 00:07
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Or to use an example closer to home (for me), the mass riots and overthrow of government in the UK during WW2... I mean, we were getting bombed/doodle-bugged, but we just rallied round and got on with things.

In fact, I think the game system has things the wrong way round. Surely there's more likely to be open revolt in an undemocratic society, since your barons or whatever would eventually get p***** off paying higher taxes for a war that means nothing to them?

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:18
  Old Post 08-04-2002 01:13
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

For the short term, switch to republic if you have cathedrals, banks (ie infrastructure). If not switch to monarchy. End the war by taking some enemy cities (dont raze them unnecesarily) then build up your infrastucture and trade for luxury resources. You shouldnt need to have your luxury rate above 20-30%. I usually play republic at monarch and up with all civs and I have no problem fighting protracted wars with the usual cabal of AI troublemakers .

cerebros is offline cerebros
Settler
Leicester, England
Nov 2001
time: 05:18
  Old Post 08-04-2002 02:23
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Got spare money?

but again, you have to waste valuable turns switching to another form of government. and the trouble with capturing cities rather than razing them is
a) Having to plonk loads of units in to quell resisters (and still not being sure of it not reverting back to its original owner)
b) You have to keep shifting your defensive border which means more defensive units costing you money

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:18
  Old Post 08-04-2002 02:59
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

You've already got civil disorder! Its less efficient to stay with democracy and to be forced to turn up luxuries (and eventually even that wont work) than to change governments. Razing can piss-off the AI so they wont make peace with you and it effects the other AI civs attitude to you. If you're trying to play as a democracy (why?) you have to negotiate a fast peace if your citizens are showing the level of war weariness you describe. Either force the AI to negotiate (and some wont if you raze their citeis) or surrender and pay for peace.

An alternative to razing is to starve the citizens by turning them all to entertainers then you dont have to maintain huge garrisons.

Zachriel is offline Zachriel
King
U.S.A.
Dec 2001
time: 00:18
  Old Post 08-04-2002 03:29 Visit Zachriel's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by cerebros
but again, you have to waste valuable turns switching to another form of government. and the trouble with capturing cities rather than razing them is
a) Having to plonk loads of units in to quell resisters (and still not being sure of it not reverting back to its original owner)
b) You have to keep shifting your defensive border which means more defensive units costing you money


First, you could try a religious civ.
Or, use Republic. It is easier to control.
Nevertheless, it is possible to war and stay in Democracy. You just need to keep the wars short.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:18.
Apolyton Time is 00:18.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0415 seconds (88.26% PHP - 11.74% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net