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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > v 1.17f my ships keep sinking! :(
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hawaiihs is offline hawaiihs
Settler

Apr 2002
time: 21:18
  Old Post 09-04-2002 09:43
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#1 Report this post to a moderator
v 1.17f my ships keep sinking! :( Support Apolyton buy from Amazon

I have version 1.17f and I just built the Lighthouse wonder... but all my ships- even caravels are still sinking if it is more than 4-5 spaces from a coastline.

any help? How can I explore?

hawaiihs

PerpetualNewbie is offline PerpetualNewbie
Chieftain

Mar 2002
time: 05:18
  Old Post 09-04-2002 09:52
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Support Apolyton, buy Galactic Civilizations

You can't safely end the turn in an ocean tile. Lighthouse lets you travel safely in sea tiles, not ocean tiles. Of course, caravels travel safely in sea tiles too, so your lighthouse is a little redundant.

FWIW, caravels have a 50% chance of sinking every turn they end on an ocean tile.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:18
  Old Post 09-04-2002 11:39
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Support Apolyton

You weren't supposed to be able to do that before. It was a bug. Now it works like the Civalopedia says.

Sure was a usefull bug though.

hawaiihs is offline hawaiihs
Settler

Apr 2002
time: 21:18
  Old Post 10-04-2002 03:30
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#4 Report this post to a moderator
Tired of ads?

ok... it was a bug before that allowed my trireme and caravels to cross ocean squares-

and now that I upgraded to the 1.17f- I can't do that anymore?

S!@& I was going to settle another continent...

ok.
thanks

Coracle is offline Coracle
Prince

Feb 2002
time: 00:18
  Old Post 10-04-2002 04:25
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#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

The AI allows its galleys to travel anywhere BEFORE navigation and magnetism, and without the Lighthouse. If the AI can cheat all the time (and it does) feel free to Edit your own galleys. If you don't, there will be nothing left to explore by the time you get to caravels.

Ethelred is offline Ethelred
King

Mar 2002
time: 21:18
  Old Post 10-04-2002 05:38
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#6 Report this post to a moderator
Enter the AD-FREE zone

I have seen the AI galleys sink. I have also gone to the ocean myself with success. It dangerous and I lose ships just like the AI but a success is worth it. If you are the only one with contact between two large groups of civs you can make a bundle.

I don't think they send the galleys out till they have explored all they can safely. I watched them doing that in one game while I was taking risks on the ocean. The Greeks had the Light House and they had a galley mapping the sea but it never entered the ocean.

I am pretty sure they did actually what you are saying before the 1.16f patch. I haven't seen any sign of it since.

Coracle have you EVER patched your game. Most of your complaints are either obsolete or signs you just don't know how to play the game. Not all though, you do have an occasional legitamate complaint.

Hurricane is offline Hurricane
Warlord
Arctic Hill
May 2001
time: 07:18
  Old Post 10-04-2002 11:04
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Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Coracle
The AI allows its galleys to travel anywhere BEFORE navigation and magnetism, and without the Lighthouse. If the AI can cheat all the time (and it does) feel free to Edit your own galleys. If you don't, there will be nothing left to explore by the time you get to caravels.


One word: bullsh*t.

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