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Lord Maxwell
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Uppsala - Sweden
Dec 1999 time: 05:12
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It would be nice with an option, or even a total layout, where you give all orders simultaneously, and then all orders are processed "at once". Ie, in multiplay I give all my units orders to move etc, but they do not move just yet. All other human players (and ais) do the same thing. Then all orders are processed.
Say: Units with more than one move move in order highest first, everyone moves a step at a time. (So a move 13 unit, a move 12 unit and a move 10 unit would do this: The move 13 unit takes a step. The move 13 and the two move 12 units take a simultaneous step, and repeat. All four units now walk simultaneously.) Before move 1 is executed cities build. (Or after, but before adds a dimension of planning.) Somewhere income is generated, tiles improved, research completed etc etc.
This is what I mean with turn based. The Civ system is more like a heavily chopped up real time game. More Diplomacy like settings would suit me just fine.
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Lord Maxwell
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Uppsala - Sweden
Dec 1999 time: 05:12
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Sorry, just browsed the titles and figured "Simultaneous turns" meant the same thing as it did in SMAC. (Ie turning the game into some form of pseudo-turn based game.)
I didn't mean to barge in on someone elses ideas.
(Edited to actually include the apology.)
[This message has been edited by Lord Maxwell (edited March 23, 2001).]
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