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Pingu: is offline Pingu:
Chieftain
Exeter, England
Jan 2001
time: 05:12
Lightbulb  Old Post 21-03-2001 18:08 Visit Pingu:'s homepage!
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#1 Report this post to a moderator
Communications advantage. Get a bigger avatar today!

Just a quick idea, I think that there should be an attack & defense advantage (+10 or 20 %) for units where their Civ has a communications advantage over the opposing Civ.

By that I mean that if one civ has Radio and the other doesn't, then the more advanced civ should gain some combat benefit.

Also, if one Civ has radio and 'Polymorphic/Digital Encryption' or something similar, and the other Civ just has Radio, then there should be an advantage because you can listen in to you're opponent and they can't.
This could also be represented by tge encryption advance givintg a support unit 'Electronic Warfare Team' that listen and scramble vulnerable enemy communications, so giving an advantage to any freindly units in neighbouring squares in combat with units that aren't protected by similar enemy units (and have radios too). This advantage should be larger, +50% ish, as you've got a special unit doing the work.


These are not cumulative, if you're opponent doesn't have radio, then it makes no difference if your's are encrypted.

Not sure about this one, but how about getting an advantage if you have 'Writing', or 'Literacy' or 'Beurocracy'. Hmmm, still don't know about that one.

Alternatively this could be a set of 'Feats of Wonder' as in CTP II, although this is the easiest fix, and least satisfactory to me..


Pingu:

wittlich
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Post  Old Post 21-03-2001 21:49
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Neat ideas Pingu

and yes, I too would like to see something similiar to "Feats of Wonder" which was included in CTP2.

GaryGuanine is offline GaryGuanine
Warlord
Los Angeles, CA
Feb 2001
time: 05:12
Post  Old Post 22-03-2001 08:59
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Very good idea with the radio thing.

Gary

RAF is offline RAF
Settler
Brasil
Feb 2001
time: 02:12
Thumbs up  Old Post 25-03-2001 08:26
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good point! this makes difference at war.

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