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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > Worker graphics not updated in Industrial age
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Cedronian is offline Cedronian
Prince
Stockholm, Sweden
Jan 1970
time: 06:18
  Old Post 10-04-2002 11:01
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Worker graphics not updated in Industrial age Support Apolyton buy from Amazon

Hi all,

The last two games Iīve played, the graphics for the workers has not been updated when I enter the Industrial age. Both these games Iīve gotten the last requisite tech needed to enter the Industrial age from the AI.

The town graphics update accordingly and the build list uses the updated workers graphics, just that if I build them, they look like they do from the start of the game.

Has anyone else noticed this? I usually get to the Industrial age before the AI and I *think* that the game updates the worker graphics then, but it doesnīt if I buy/trade for the needed techs.

Itīs a cosmetic flaw I know, but itīs rather annoying since itīs nice to see the game progress and show some fresh units, rather than the sameold-sameold.

//Ced.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:18
  Old Post 10-04-2002 13:50 Visit Sn00py's homepage!
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#2 Report this post to a moderator
Enter the AD-FREE zone

I have this problem too, it happened ever since I installed the latest patch.

Beren is offline Beren
Warlord
Holland
Mar 2002
time: 06:18
  Old Post 10-04-2002 15:10
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Lose 30 kilos (of popups)

Me too. But was it really linked to industrial age and not to the 'double work rate of workers' tech?

Cedronian is offline Cedronian
Prince
Stockholm, Sweden
Jan 1970
time: 06:18
  Old Post 10-04-2002 17:24
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Donīt think so... Got spare money?

quote:
Originally posted by Beren
Me too. But was it really linked to industrial age and not to the 'double work rate of workers' tech?


I believe so, since I havenīt discovered the 'double work rate of workers' tech yet (I canīt remember what itīs called either ). And the new graphics show up in the build list, but the units themselves stay the same.

On a totally different note, I love that tech . Apart from workers doing double duty, you also get Infantry. And itīs only three techs into the Industrial Age (Steam Power -> Electricity -> Whatsitsface) with no branching requisites.

//Ced.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:18
Post  Old Post 10-04-2002 23:05 Visit Alex's homepage!
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Funny. That happened to me, too.

I had updated Civ3 to the 1.16f patch. Then I updated it to the 1.17f patch. I noticed that my riflemen started to make shooting noises when they were moving. Very annoying.

Then I changed my motherboard (I needed to update my machine). Civ3 would not start at all. No problem, I thought. I uninstalled and reinstalled the game, applying the newest patch to it (1.17f). Guess what? My riflemen now have normal walking sounds AND my workers' outfits now do not update anymore when I get to the Industrial Age!

What will the next patch change? Will Joan of Arc be nude during diplomatic negotiations?

Beren is offline Beren
Warlord
Holland
Mar 2002
time: 06:18
  Old Post 11-04-2002 10:48
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I have trouble that some units, when they engage combat, they don't make the attack sound. You see them winning a combat, while the other one shoots.

Cedronian is offline Cedronian
Prince
Stockholm, Sweden
Jan 1970
time: 06:18
  Old Post 11-04-2002 11:05
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Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Beren
I have trouble that some units, when they engage combat, they don't make the attack sound. You see them winning a combat, while the other one shoots.


Yes, I have that problem too. Most notably, itīs the Cavalry unit only shooting once while attacking, then it remains quiet for the rest of the fight.

quote:
Originally posted by Alexnm
...I noticed that my riflemen started to make shooting noises when they were moving. Very annoying.


Iīve heard a lot of people have this problem. I donīt have it and Iīm glad, since it seems really irritating.

Maybe you only get it if you reinstall the game and then apply the 1.17f-pacth directly, without the 1.16f in-between?

//Ced.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:18
Post  Old Post 11-04-2002 17:06 Visit Alex's homepage!
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Avatar Enlargement: We've got the solution

Cedronian: no, after I reinstalled the game and applied the 1.17f patch my rifleman sound got back to normal. Now my problem is with the worker graphics...

What if I uninstall the newest patch and then apply the first one and then... Hmmm... I think I can get used to this worker thing, anyway.

Tuberski is offline Tuberski
Emperor
ACK!!! PTHBBPPPTTT!!!!
Feb 2002
time: 23:18
  Old Post 12-04-2002 07:49 Visit Tuberski's homepage!
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Get a bigger avatar today!

quote:
Originally posted by Beren
Me too. But was it really linked to industrial age and not to the 'double work rate of workers' tech?


That would be Replaceable Parts.

Cedronian is offline Cedronian
Prince
Stockholm, Sweden
Jan 1970
time: 06:18
  Old Post 12-04-2002 15:54
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Browse Apolyton AD-FREE

quote:
Originally posted by Tuberski
That would be Replaceable Parts.


Yeah, thatīs the one

I think Iīve come to the conclusion that the reason that the worker graphics does not update is because you as a player donīt initiate the era transistion. E.g you buy or trade for the required tech instead of researching it yourself.

I base this on the fact that in one of the games mentioned above, I became the first civ to reach the modern age. I got the splash screen stating the "our civilization has entered a new age" (another thing missing if you buy/trade for the requisite techs) and then all the graphics got updated, including workers.

Maybe someone else sees the same results?

//Ced.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:18
Lightbulb  Old Post 12-04-2002 16:44 Visit Alex's homepage!
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Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Cedronian


Yeah, thatīs the one

I think Iīve come to the conclusion that the reason that the worker graphics does not update is because you as a player donīt initiate the era transistion. E.g you buy or trade for the required tech instead of researching it yourself.

I base this on the fact that in one of the games mentioned above, I became the first civ to reach the modern age. I got the splash screen stating the "our civilization has entered a new age" (another thing missing if you buy/trade for the requisite techs) and then all the graphics got updated, including workers.

Maybe someone else sees the same results?

//Ced.


Ah-ha! That's it! I did not research the required tech, I acquired it from another civ. The splash screen stating the change to Industrial age did not show up. Interesting...

Now my question is: if I'm the first to reach the modern age, will the worker graphics be updated?

Cedronian is offline Cedronian
Prince
Stockholm, Sweden
Jan 1970
time: 06:18
  Old Post 12-04-2002 17:41
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Tired of ads?

quote:
Originally posted by Alexnm
Now my question is: if I'm the first to reach the modern age, will the worker graphics be updated?


Yes, it will. As I said in the post above: I played a game were I was NOT the first to reach the Industrial Age, so the worker graphics did not update. Later, in the same game, I WAS the first to enter the Modern Age so the worker graphics got updated correctly (after the splash screen).

Hopefully, Firaxis will fix this in the next patch.

//Ced.

Bella Hella is offline Bella Hella
Prince
philly suburbs
Oct 2001
time: 00:18
  Old Post 25-04-2002 22:42 Visit Bella Hella's homepage!
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i can't swear to this, but i have never seen the worker graphics update, even though my BF and i have both been the first to initiate the ages in most of our games. we thought they stayed the same through the whole game, which sucks because they're still wearing those stupid dresses even though they're HOPELESSLY outdated. i mean, get with the times, people!! anyway, i haven't noticed/been bothered by the noises/lack of noises that the units make, but having workers with no fashion sense is very disturbing to me.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:18
Post  Old Post 26-04-2002 04:42 Visit Alex's homepage!
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#14 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Bella Hella
i haven't noticed/been bothered by the noises/lack of noises that the units make, but having workers with no fashion sense is very disturbing to me.




Yeah, it's understandable...

zulu9812 is offline zulu9812
King
of Scotland
Jan 2002
time: 05:18
  Old Post 26-04-2002 04:48
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I read somewhere that the worker graphics not updating is a result of patching to 1.21f staight away (which you can do) without using the other two patches first.

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