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Optimizer
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Stockholm
Feb 2001 time: 06:12
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Well, it seems that the terrain model will develop from Civ2.
Some of my wishes:
[*]A better map-building algorithm than in Civ2.
[*]More oceans! 71% of Earth's surface is ocean - on an average Civ2 map it is only about half!
[*]Not so much grasslands! Most of the grassland on the premade maps in Civ2 were dedicious forests in ancient times. There could be more distinctions between forests, like in Colonization.
[*]Irrigation should mostly be used in dry, warm climate zones. There is not much irrigation in northern Eurasia.
So, there could be more terrain properties, like altitude, temperature, humidity, fertility and vegetation, where the former ones affect the latter ones according to this schedule.
_T H F V
A - + - -
T - 0 0
H + +
F +
------------------
90% of the casualties in a 21st century war are civilians. Join the army!
[This message has been edited by Optimizer (edited March 01, 2001).]
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Sean
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Auckland, New Zealand.
Jan 2001 time: 05:12
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I assume you are talking about the Earth map. In which case you are correct. But not as much forest as in CTPII, please. Otherwise, I would just leave it to a random map function to decide.
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"Bright", eh? So the sun won't "have the wattage of the itty bitty booklight"? Good. Can't wait to see the 3d maps - I like what I hear.
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I too am under the impression the terrain will be similiar to Railroad Tycoon at least that shows height and depth. 
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jglidewell
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manassas va usa
Feb 2001 time: 00:12
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It would be extremly nice if they would at least give us a peak and give us a screen shot!
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