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Velociryx
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of Candle'Bre
Apr 1999 time: 05:18
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Howdy Refugee!
My recommendation with England would be to hit 'em hard and hit 'em early. If possible, ally yourself with the French....yeah, it'll drag you into some wars with Spain, but so what? The Spanish are nothing to you, really, and they're not in much of a position to cause you harm. 'sides, when the Frenchies attack (and they will), England's forces will be torn between two fronts, and that gives you the edge.
Adopt "smother and siege" tactics to keep them unable to recruit in the northern provinces....do this by creating one wampum big attack force (large enough to fend off a determined English counter attack) and create a secondary force (mostly infantry) that you can use to lead the attack with....the plan is thus:
1) Use your main attack force to drive off whatever garrison the English have guarding their northern border. Having done that, reinforce your main battle group as needed and strike as far south as you wanna go for your first war with England (don't try to eat them all in one bite....take 3-4 provs and make peace...that'll put you on par with them, size wise, and you'll be able to hold your own much more easily after your first war).
2) March the main force in behind enemy lines as far south as you wanna go, and lay siege to that territory. While that force is moving, march your infantry reserve into the territories your main force is going through, and detach a covering force before moving on to the next territory you eventually wanna capture. Covering forces leave just enough troops in an enemy territory to prevent recruitment of troops behind you.
3) Once you've got covering forces everywhere, leave the balance of your infantry in a province adjacent to your main battle group....they can start laying siege to a secondary prov for you (albiet, not very quickly, with the absence of cannon).
4) When your main battle group captures it's first province, immediately move to join the remaining (reserve) infantry and the covering force in the prov adjacent to them. This siege (already under way) should resolve VERY quickly.
5) Assess the situation - If English troops are on the march toward you, combine all forces in the prov you're in and meet them in battle to drive them off. If the Frenchies are keeping them tied up, then move on to another "covered" territory and repeat, reassessing the threat of English troops after each successful siege.
6) Once you have 3-4 Provs in hand, and have driven the English off a time or two, you're in great shape to dictate terms of peace heavily in your favor. Do so, build up the provs you just took, and wait for war to break out again....
Two or three rounds of that should see you with the Island all to yourself....
-=Vel=-
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PCRefugee
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Scotland
Apr 2002 time: 05:18
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Plenty info for me to digest in my quest to see Scotland as a world power. First impressions of the board are..yes, this is the type of place I've been looking for. I am finding EU2 has so many subtleties and intricacies that it's fast becoming my favourite game of the moment.
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Standup
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Hi Ken...Guess that makes three of us who survived the long march from PCSG.
Dunbar is one of those places i've passed through many, many times on the journey between Stirling and London but i shall look on it in new light (sunniest place in scotland eh ?) for the few minutes i spend passing through.
See you around
Standup
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PCRefugee
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Scotland
Apr 2002 time: 05:18
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St Leo: I've checked it out and there's absolutely nothing wrong with that board....but I was looking for one which covered a variety of strategy games. I'm sure there are loads of good boards out there but it's a case of finding one to suit your needs.
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FrustratedPoet
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All Glory To The Hypnotoad!
Mar 2002 time: 05:18
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sorry to wander off-topic a bit here, but ... oh ... what the hell. 
Grumbold: The European release of DAOC has been a bit of a shambles to say the least. The problem seems to stem from Mythic turning the maintenance and administration of the Euro servers over to GOA, who appear to have a problem telling which way up their keyboards go.
The latest patch that came out a few weeks ago was a farce. First of all GOA didn't seem to realise that tens of thousands of people would want to download it in one day, and therefore they only had their one update server hosting it (no FTP in sight ). As people on 'net forums commented at the time: GOA know how many people have bought the game and how often they play, they also know the capacity of their update server, so why the problem?
Anyway, that problem really only affected the hardcore gamers how couldn't stand to wait for 48 hours for the servers to calm down, but you can imagine the kind of anger it caused amongst the trolls. The problem that annoyed me the most, however, was that the initial patch realease was exceptionally bugged. In Europe we have to accept that our patches for this game will take a while to appear because everything has to be translated into French and German before it can go live. What we don't have to accept is huge bugs appearing in the otherwise-fine patch that Mythic have sent to GOA. It was just little things like monsters turning invisible and invading the safe-zones, player's spells doing 0 damage and everyone's items disappearing. Funny, GOA had claimed that they were play-testing the patch before it went live to check there were no major bugs ... it looks like they missed a couple.
They've fixed it now, of course, but still... I suppose we should be grateful that the monsters didn't all form Communist trade unions and starve themselves to death after the latest patch, now that would be stupid ... 
Sorry for this off-topic rant.
We now return to your scheduled programming...
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