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exeter0
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Sydney, Australia
Nov 2001 time: 15:18
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In my current game I noticed that when I build a number of wonders which gave a free city imporovement... the improvement did not dissapear from the build list.
It appears that the following have been omitted fromthe code:
// Academy (Aristotles Lyceum)
// Matter Decompiler (Central Matter Decompiler)
// Courthouse (Chichen Itza)
// Prison (Drug Rehab Act)
// City Walls (Great Wall)
// Brokerage (London Exchange)
// Forcefield (National Shield)
// Research Park (Silicon Valley)
// Granary (Stonehenge)
I have included them in MM2_SLC_Wouter.slc and it 'seems' to work fine... but I could be ignorant of other impacts.
Were these meant to be omitted? Are there constraints on applying them in the code?
Last edited by exeter0 on 11-04-2002 at 19:56
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exeter0
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Sydney, Australia
Nov 2001 time: 15:18
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quote: Originally posted by Immortal Wombat
I think that it was decided that the buildings would only be removed from the AI build lists, not the human ones. This is so you can prepare for its eventual obsoletion. |
Does that imply that when the effects of the wonder are obsolete... the city improvements will not reappear in the list (because they now need to be built)?
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