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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Trade Wars / Black Nova Traders > Tweakers Anonymous on Xen's TW Server REBANGED!
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Xentropy is offline Xentropy
Warlord

Dec 2001
time: 21:18
  Old Post 12-04-2002 03:40
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#1 Report this post to a moderator
Tweakers Anonymous on Xen's TW Server REBANGED! Support Apolyton, buy Civilization 2

Or maybe just banged since it's opening for the first time. Server at 12.224.252.182 port 2002.

Here, finally, is the complete tweak list.

code:
- Scout Mauraders reduced to 1 turn/warp so they can more effectively scout. - Battleship max figs increased to 20000 and shields to 2500. - Gave Colonial Transports access to density scanners. - Increased CargoTran's defensive odds from 0.8 to 1.2. - Decreased Constellation's odds from 1.4 to 1.3. - Gave the T'Khasi Orion holoscanners. - Increased Tholian Sentinel shield max to 15000 and decreased its fighter max to 500. - New ship: Scout Orion. Fills the void in the game for a decent 2 turn combat ship. 2500 fighters and 500 shields, 1.3:1 odds, but only 30 holds make this ship decent for well-defended exploration and perhaps doing a little alien hunting but little else. It also gets combat scanners. Full stats in the ship catalog (text only). - Planets are completely revamped to the following stats: /Max pop (k)\ /--- Prd/col ---\ /-Storage(k)\ /-Days to Cit Lvl-\ Hab Haz Class Title |Ore Org Equ| |Ore Org Equ Fig| |Ore Org Equ| | 1 2 3 4 5 6| % % ------------------------------------------------------------------------------------- M Earth 400 400 400 5 7 13 10 400 300 200 4 4 5 10 5 15 100 2 K Dsert 60 60 60 3 50 50 5 100 10 10 6 5 8 5 4 8 96 4 O Ocean 200 200 200 20 2 100 15 50 1k 10 6 5 8 5 4 8 96 4 L Mount 100 100 100 2 10 15 15 250 50 50 2 5 5 8 5 12 96 6 C Glcal 60 60 60 10 40 5 8 100 10 50 5 5 7 5 4 8 84 10 H Vlcnc 100 0 0 1 0 0 50 1k 10 10 4 5 8 12 5 18 80 14 U Gseus 2 2 2 0 0 0 0 10 10 10 3 3 2 8 4 5 76 16 A Gaian 1k 1k 1k 25 3 20 15 200 10k 500 5 5 6 11 6 16 100 0 - Imperial StarShip dropped to 30000 fighters to allow for a greater sliding scale for higher level Imperial ships. - New ship: Imperial Skimmer. The Federation's answer to the Scout Orion. With so much power suddenly in the hands of pirates in such a fast ship, the Federation decided to answer in kind. Unfortunately, bureaucracy being what it is, 3 turns per warp instead of 2 is the best they could manage. With 12000 fighters and 1500 shields, it doesn't quite live up to CorpFlag standards, but its 100 holds make it a decent colonizer as well, for those who can't afford a StarShip. - New ship: Imperial Freighter. 75 holds, 2 turns/warp, you can thank the "aliens" and Trader's Guild for this one ;> - New ship: Imperial BattleShip. Somewhat similar to the old ISS (50k figs), with added combat scanners and requiring the rank of Lieutenant (8192 xp) to drive. - New ship: Imperial Dreadnaught. As impressive and large as its namesake, this 6 turn/warp ship rivals the Interdictor Cruiser in every way. Available only to Commanders (65536 xp), this ship has it all.


Full ship stats are available in the computer catalog (use + to get to the second page which contains all new ships). All other statistics can be found from * at the main game menu before entry. Game is banged and running as of RIGHT NOW!!

Happy trading!

Last edited by Xentropy on 12-04-2002 at 03:46

burbel is offline burbel
Prince
Austin, Texas
Apr 2001
time: 23:18
  Old Post 12-04-2002 09:01
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

Wow, Aeturneus, Wittlich, and myself are already in the game - impressive...

Let the fun begin! Now!

Xentropy is offline Xentropy
Warlord

Dec 2001
time: 21:18
  Old Post 09-05-2002 04:02
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

Bump. Since we don't have a moderator to make this sticky, this needs a bump. Some people (King Thor included) never got to see my list of edits.

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