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Xentropy
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Or maybe just banged since it's opening for the first time. Server at 12.224.252.182 port 2002.
Here, finally, is the complete tweak list.
code:
- Scout Mauraders reduced to 1 turn/warp so they can more effectively scout.
- Battleship max figs increased to 20000 and shields to 2500.
- Gave Colonial Transports access to density scanners.
- Increased CargoTran's defensive odds from 0.8 to 1.2.
- Decreased Constellation's odds from 1.4 to 1.3.
- Gave the T'Khasi Orion holoscanners.
- Increased Tholian Sentinel shield max to 15000 and decreased
its fighter max to 500.
- New ship: Scout Orion. Fills the void in the game for a decent 2
turn combat ship. 2500 fighters and 500 shields, 1.3:1 odds, but
only 30 holds make this ship decent for well-defended exploration
and perhaps doing a little alien hunting but little else. It also
gets combat scanners. Full stats in the ship catalog (text only).
- Planets are completely revamped to the following stats:
/Max pop (k)\ /--- Prd/col ---\ /-Storage(k)\ /-Days to Cit Lvl-\ Hab Haz
Class Title |Ore Org Equ| |Ore Org Equ Fig| |Ore Org Equ| | 1 2 3 4 5 6| % %
-------------------------------------------------------------------------------------
M Earth 400 400 400 5 7 13 10 400 300 200 4 4 5 10 5 15 100 2
K Dsert 60 60 60 3 50 50 5 100 10 10 6 5 8 5 4 8 96 4
O Ocean 200 200 200 20 2 100 15 50 1k 10 6 5 8 5 4 8 96 4
L Mount 100 100 100 2 10 15 15 250 50 50 2 5 5 8 5 12 96 6
C Glcal 60 60 60 10 40 5 8 100 10 50 5 5 7 5 4 8 84 10
H Vlcnc 100 0 0 1 0 0 50 1k 10 10 4 5 8 12 5 18 80 14
U Gseus 2 2 2 0 0 0 0 10 10 10 3 3 2 8 4 5 76 16
A Gaian 1k 1k 1k 25 3 20 15 200 10k 500 5 5 6 11 6 16 100 0
- Imperial StarShip dropped to 30000 fighters to allow for a
greater sliding scale for higher level Imperial ships.
- New ship: Imperial Skimmer. The Federation's answer to the
Scout Orion. With so much power suddenly in the hands of
pirates in such a fast ship, the Federation decided to answer in
kind. Unfortunately, bureaucracy being what it is, 3 turns per
warp instead of 2 is the best they could manage. With 12000
fighters and 1500 shields, it doesn't quite live up to CorpFlag
standards, but its 100 holds make it a decent colonizer as well,
for those who can't afford a StarShip.
- New ship: Imperial Freighter. 75 holds, 2 turns/warp, you can
thank the "aliens" and Trader's Guild for this one ;>
- New ship: Imperial BattleShip. Somewhat similar to the old ISS
(50k figs), with added combat scanners and requiring the rank of
Lieutenant (8192 xp) to drive.
- New ship: Imperial Dreadnaught. As impressive and large as its
namesake, this 6 turn/warp ship rivals the Interdictor Cruiser in
every way. Available only to Commanders (65536 xp), this ship
has it all.
Full ship stats are available in the computer catalog (use + to get to the second page which contains all new ships). All other statistics can be found from * at the main game menu before entry. Game is banged and running as of RIGHT NOW!!
Happy trading!
Last edited by Xentropy on 12-04-2002 at 03:46
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Xentropy
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Bump. Since we don't have a moderator to make this sticky, this needs a bump. Some people (King Thor included) never got to see my list of edits.
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