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Roy H Smith is offline Roy H Smith
Chieftain

Feb 2002
time: 05:18
  Old Post 12-04-2002 12:12
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Civ 4 idea - more Civ attributes Increase Your PM Length

We all know Militaristic, Expansionist, etc. How about new Civilization attributes?

Populous - Your first Settler unit only drains 1 Pop (all after the first 2 Pop as normal) and your cities can grow up to 7 normally, 13 or 14 with an Aquaduct.

Now imagine an Artist citizen to fit in with the Tax Collector, Entertainer, and Scientist. A city gains +1 Culture per Artist but cities are allowed Artists only after they have a Pop of 4 or more and only one Artist per 4 Pop for most civs.

Artistic - Your civilization can one Artist per 3 Pop and certain artistic pursuits (Museums, the Louver - that French thing, etc) are produced faster!

Now with 8 possibilities they can fit in 13 different civs!

kailhun is offline kailhun
Warlord
Leiden, The Netherlands
Nov 2001
time: 05:18
  Old Post 12-04-2002 13:22
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Re: Civ 4 idea - more Civ attributes Support Apolyton buy from Amazon

quote:
Originally posted by Roy H Smith
We all know Militaristic, Expansionist, etc. How about new Civilization attributes?

Populous - Your first Settler unit only drains 1 Pop (all after the first 2 Pop as normal) and your cities can grow up to 7 normally, 13 or 14 with an Aquaduct.


Wouldn't this give the populous civ an enormous advantage? Expansion in the beginning is the key to victory. If a civ can grow faster than the others, the large numbers compensate for it's per population disadvangtages such as less beakers, production or commerce.

quote:

Now imagine an Artist citizen to fit in with the Tax Collector, Entertainer, and Scientist. A city gains +1 Culture per Artist but cities are allowed Artists only after they have a Pop of 4 or more and only one Artist per 4 Pop for most civs.

Artistic - Your civilization can one Artist per 3 Pop and certain artistic pursuits (Museums, the Louver - that French thing, etc) are produced faster!

Now with 8 possibilities they can fit in 13 different civs!


While I think more attributes might be interesting, I'm not sure about this artist idea. I really don't see much of an advantage. Especially as I don't really deal with the tax collector, entertainer or scientist. I leave that up to the governor. So it's not really part of the game for me.

Robert

Drug zBla is offline Drug zBla
Settler
Zagreb, Croatia
Apr 2002
time: 06:18
  Old Post 12-04-2002 14:25
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This artist idea is very interesting, i have to say. I allways boost my culture to the max so this would be ok, but i'm not sure about allowing artists afther city grows to 4. It's, i think too early in the game, maybe afther you discover free artistry?

Now, if you really want to improve the game, i think there should be more diplomatic options, not only in negotiations, but something more than ROP, MPP, more states your civ could be in, regarding the other civ, like protectorate, dominion...

Pius Popprasch is offline Pius Popprasch
Warlord
Europe
Feb 2002
time: 05:18
  Old Post 12-04-2002 18:53
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There could be a diplomatic attribute. Diplomatic civs pay only half the price for embassies and spy missions. To make this attribute worthwhile all espionage needs to be better balanced, though.
(this idea is stolen from some other thread )

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